# pop-up menus. # use choicebuttons instead - it's difficult to get these right. Popup: module { PATH: con "/dis/lib/popup.dis"; init: fn(); # mkbutton: fn(win: ref Tk->Toplevel, w: string, a: array of string, n: int): chan of string; # changebutton: fn(win: ref Tk->Toplevel, w: string, a: array of string, n: int); # event: fn(win: ref Tk->Toplevel, e: string, a: array of string): int; # add: fn(a: array of string, s: string): (array of string, int); post: fn(win: ref Tk->Toplevel, p: Draw->Point, a: array of string, n: int): chan of int; };