#include #include #include #include #include #include #include #include #include #include #include "dat.h" #include "fns.h" enum { Margin = 4, /* outside to text */ Border = 2, /* outside to selection boxes */ Blackborder = 2, /* width of outlining border */ Vspacing = 2, /* extra spacing between lines of text */ }; static Image *menutxt; static Image *back; static Image *high; static Image *bord; static Image *text; static Image *htext; static void menucolors(void) { /* Main tone is greenish, with negative selection */ back = allocimagemix(display, DPalegreen, DWhite); high = allocimage(display, Rect(0,0,1,1), RGB24, 1, DDarkgreen); bord = allocimage(display, Rect(0,0,1,1), RGB24, 1, DMedgreen); text = display->black; htext = back; if(back==nil || high==nil || bord==nil || text==nil) goto Error; return; Error: freeimage(back); freeimage(high); freeimage(bord); back = display->white; high = display->black; bord = display->black; text = display->black; htext = display->white; } static Rectangle menurect(Rectangle r, int i) { if(i < 0) return Rect(0, 0, 0, 0); r.min.y += (font->height+Vspacing)*i; r.max.y = r.min.y+font->height+Vspacing; return insetrect(r, Border-Margin); } static int menusel(Rectangle r, Point p) { r = insetrect(r, Margin); if(!ptinrect(p, r)) return -1; return (p.y-r.min.y)/(font->height+Vspacing); } static void paintitem(Image *view, Menu *menu, Rectangle textr, int i, int highlight, Image *save, Image *restore) { char *item; Rectangle r; Point pt; Image *h; if(i < 0) return; r = menurect(textr, i); if(restore){ draw(screen, r, restore, nil, restore->r.min); return; } if(save) draw(save, save->r, view, nil, r.min); if(menu->item) item = menu->item[i]; else item = (*menu->gen)(i); pt.x = (textr.min.x+textr.max.x-stringwidth(font, item))/2; pt.y = textr.min.y+i*(font->height+Vspacing); h = back; if(highlight) h = high; draw(screen, r, h, nil, pt); h = text; if(highlight) h = htext; string(screen, pt, h, pt, font, item); } int menuselect(Menu *menu, Mouse *mouse, int but, Font *font, Point delta) { int i, nitem, maxwid, lasti; Rectangle r, menur, textr; Point pt; Image *d; char *item; Image *save; if(back == nil) menucolors(); mouse->xy.x += delta.x; mouse->xy.y += delta.y; maxwid = 0; nitem = 0; for(;;){ if(menu->item) item = menu->item[nitem]; else item = (*menu->gen)(nitem); if(item == nil) break; i = stringwidth(font, item); if(i > maxwid) maxwid = i; nitem++; } if(menu->lasthit<0 || menu->lasthit>=nitem) menu->lasthit = 0; r = Rect(0, 0, maxwid, nitem*(font->height+Vspacing)); r = insetrect(r, -Margin); r = rectsubpt(r, Pt(maxwid/2, menu->lasthit*(font->height+Vspacing)+font->height/2)); r = rectaddpt(r, mouse->xy); pt = Pt(0, 0); if(r.max.x>screen->r.max.x) pt.x = screen->r.max.x-r.max.x; if(r.max.y>screen->r.max.y) pt.y = screen->r.max.y-r.max.y; if(r.min.xr.min.x) pt.x = screen->r.min.x-r.min.x; if(r.min.yr.min.y) pt.y = screen->r.min.y-r.min.y; menur = rectaddpt(r, pt); textr.max.x = menur.max.x-Margin; textr.min.x = textr.max.x-maxwid; textr.min.y = menur.min.y+Margin; textr.max.y = textr.min.y + nitem*(font->height+Vspacing); d = allocwindow(wscreen, menur, Refbackup, DWhite); if(d == nil) d = view; draw(d, menur, back, nil, ZP); border(d, menur, Blackborder, bord, ZP); lasti = menu->lasthit; for(i = 0; ichan, 0, DWhite); paintitem(d, menu, textr, lasti, 1, save, nil); r = menurect(textr, menu->lasthit); pt = addpt(r.min, r.max); moveto(mousectl, divpt(pt, 2)); flushimage(display, 1); readmouse(mousectl); mouse->xy.x += delta.x; mouse->xy.y += delta.y; while(mouse->buttons & (1<<(but-1))){ flushimage(display, 1); readmouse(mousectl); mouse->xy.x += delta.x; mouse->xy.y += delta.y; i = menusel(menur, mouse->xy); if(i == lasti) continue; paintitem(d, menu, textr, lasti, 0, nil, save); paintitem(d, menu, textr, i, 1, save, nil); lasti = i; } if(d != view) freeimage(d); freeimage(save); if(lasti >= 0) menu->lasthit = lasti; mouse->xy.x -= delta.x; mouse->xy.y -= delta.y; return lasti; }