#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "io.h" #include "ureg.h" #include "../port/error.h" #define Image IMAGE #include #include #include #include "screen.h" #define MINX 8 #define DAC ((Dac*)BTDac) typedef struct Dac Dac; struct Dac { uchar pad0[7]; uchar cr0; uchar pad1[7]; uchar cr1; uchar pad2[7]; uchar cr2; uchar pad3[7]; uchar cr3; }; char s1[] = { 0x00, 0x00, 0xC0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }; #define Backgnd 0xFF /* white */ Memsubfont *memdefont; static ulong rep(ulong, int); struct{ Point pos; int bwid; }out; Lock screenlock; Point ZP = {0, 0}; static Memdata gscreendata = { nil, (ulong*)(Screenvirt+0x000178D0), 1, }; static Memimage xgscreen = { { 0, 0, 1597, 1234 }, /* r */ { 0, 0, 1597, 1234 }, /* clipr */ 8, /* depth */ 1, /* nchan */ CMAP8, /* chan */ nil, /* cmap */ &gscreendata, /* data */ 0, /* zero */ 512, /* width */ 0, /* layer */ 0, /* flags */ }; Memimage *gscreen; Memimage *conscol; Memimage *back; Memimage *hwcursor; Cursor arrow = { { -1, -1 }, { 0xFF, 0xFF, 0x80, 0x01, 0x80, 0x02, 0x80, 0x0C, 0x80, 0x10, 0x80, 0x10, 0x80, 0x08, 0x80, 0x04, 0x80, 0x02, 0x80, 0x01, 0x80, 0x02, 0x8C, 0x04, 0x92, 0x08, 0x91, 0x10, 0xA0, 0xA0, 0xC0, 0x40, }, { 0x00, 0x00, 0x7F, 0xFE, 0x7F, 0xFC, 0x7F, 0xF0, 0x7F, 0xE0, 0x7F, 0xE0, 0x7F, 0xF0, 0x7F, 0xF8, 0x7F, 0xFC, 0x7F, 0xFE, 0x7F, 0xFC, 0x73, 0xF8, 0x61, 0xF0, 0x60, 0xE0, 0x40, 0x40, 0x00, 0x00, }, }; static Rectangle window; static Point curpos; static int h, w; int drawdebug; void screenwin(void) { Dac *d; Point p, q; Cursor zero; char *greet; Memimage *grey; gscreen = &xgscreen; memsetchan(gscreen, CMAP8); hwcursor = allocmemimage(Rect(0,0,64,64), GREY2); memsetchan(hwcursor, GREY2); back = memwhite; conscol = memblack; memset((void*)Screenvirt, 0, 3*1024*1024); memfillcolor(gscreen, 0x444488FF); w = memdefont->info[' '].width; h = memdefont->height; window.min = Pt(100, 100); window.max = addpt(window.min, Pt(10+w*120, 10+h*60)); memimagedraw(gscreen, window, memblack, ZP, memopaque, ZP); window = insetrect(window, 4); memimagedraw(gscreen, window, memwhite, ZP, memopaque, ZP); /* a lot of work to get a grey color */ grey = allocmemimage(Rect(0,0,1,1), CMAP8); grey->flags |= Frepl; grey->clipr = gscreen->r; grey->data->bdata[0] = 0xAA; memimagedraw(gscreen, Rect(window.min.x, window.min.y, window.max.x, window.min.y+h+5+6), grey, ZP, nil, ZP); freememimage(grey); window = insetrect(window, 5); greet = " Plan 9 Console "; p = addpt(window.min, Pt(10, 0)); q = memsubfontwidth(memdefont, greet); memimagestring(gscreen, p, conscol, ZP, memdefont, greet); window.min.y += h+6; curpos = window.min; window.max.y = window.min.y+((window.max.y-window.min.y)/h)*h; d = DAC; /* cursor color 1: white */ d->cr1 = 0x01; d->cr0 = 0x81; d->cr2 = 0xFF; d->cr2 = 0xFF; d->cr2 = 0xFF; /* cursor color 2: noir */ d->cr1 = 0x01; d->cr0 = 0x82; d->cr2 = 0; d->cr2 = 0; d->cr2 = 0; /* cursor color 3: schwarz */ d->cr1 = 0x01; d->cr0 = 0x83; d->cr2 = 0; d->cr2 = 0; d->cr2 = 0; /* initialize with all-transparent cursor */ memset(&zero, 0, sizeof zero); setcursor(&zero); /* enable both planes of cursor */ d->cr1 = 0x03; d->cr0 = 0x00; d->cr2 = 0xc0; } void dacinit(void) { Dac *d; int i; d = DAC; /* Control registers */ d->cr0 = 0x01; d->cr1 = 0x02; for(i = 0; i < sizeof s1; i++) d->cr2 = s1[i]; /* Cursor programming */ d->cr0 = 0x00; d->cr1 = 0x03; d->cr2 = 0xC0; for(i = 0; i < 12; i++) d->cr2 = 0; /* Load Cursor Ram */ d->cr0 = 0x00; d->cr1 = 0x04; for(i = 0; i < 0x400; i++) d->cr2 = 0xff; drawcmap(); /* Overlay Palette Ram */ d->cr0 = 0x00; d->cr1 = 0x01; for(i = 0; i < 0x10; i++) { d->cr2 = 0xff; d->cr2 = 0xff; d->cr2 = 0xff; } /* Overlay Palette Ram */ d->cr0 = 0x81; d->cr1 = 0x01; for(i = 0; i < 3; i++) { d->cr2 = 0xff; d->cr2 = 0xff; d->cr2 = 0xff; } } void screeninit(void) { dacinit(); memimageinit(); memdefont = getmemdefont(); out.pos.x = MINX; out.pos.y = 0; out.bwid = memdefont->info[' '].width; screenwin(); } static void scroll(void) { int o; Point p; Rectangle r; o = 8*h; r = Rpt(window.min, Pt(window.max.x, window.max.y-o)); p = Pt(window.min.x, window.min.y+o); memimagedraw(gscreen, r, gscreen, p, nil, p); r = Rpt(Pt(window.min.x, window.max.y-o), window.max); memimagedraw(gscreen, r, back, ZP, nil, ZP); curpos.y -= o; } /* * export screen to devdraw */ uchar* attachscreen(Rectangle *r, ulong *chan, int* d, int *width, int *softscreen) { *r = gscreen->r; *d = gscreen->depth; *chan = gscreen->chan; *width = gscreen->width; *softscreen = 0; return gscreendata.bdata; } /* * update screen (no-op: frame buffer is direct-mapped) */ void flushmemscreen(Rectangle r) { USED(r); /* DEBUG version flashes the screen to indicate what's being painted Memimage *x; int i; if(Dx(r)<=0 || Dy(r)<=0) return; x = allocmemimage(r, 3); memimagedraw(x, r, &gscreen, r.min, memopaque, r.min); memimagedraw(&gscreen, r, memblack, r.min, memopaque, r.min); for(i=1000000; --i>0; ); memimagedraw(&gscreen, r, x, r.min, memopaque, r.min); freememimage(x); */ } static void screenputc(char *buf) { Point p; int w, pos; Rectangle r; static int *xp; static int xbuf[256]; if(xp < xbuf || xp >= &xbuf[sizeof(xbuf)]) xp = xbuf; switch(buf[0]) { case '\n': if(curpos.y+h >= window.max.y) scroll(); curpos.y += h; screenputc("\r"); break; case '\r': xp = xbuf; curpos.x = window.min.x; break; case '\t': p = memsubfontwidth(memdefont, " "); w = p.x; if(curpos.x >= window.max.x-8*w) screenputc("\n"); pos = (curpos.x-window.min.x)/w; pos = 8-(pos%8); *xp++ = curpos.x; r = Rect(curpos.x, curpos.y, curpos.x+pos*w, curpos.y + h); memimagedraw(gscreen, r, back, back->r.min, nil, back->r.min); curpos.x += pos*w; break; case '\b': if(xp <= xbuf) break; xp--; r = Rect(*xp, curpos.y, curpos.x, curpos.y + h); memimagedraw(gscreen, r, back, back->r.min, nil, back->r.min); curpos.x = *xp; break; case '\0': break; default: p = memsubfontwidth(memdefont, buf); w = p.x; if(curpos.x >= window.max.x-w) screenputc("\n"); *xp++ = curpos.x; r = Rect(curpos.x, curpos.y, curpos.x+w, curpos.y + h); memimagedraw(gscreen, r, back, back->r.min, nil, back->r.min); memimagestring(gscreen, curpos, conscol, ZP, memdefont, buf); curpos.x += w; } } void screenputs(char *s, int n) { int i; Rune r; char buf[4]; if(!islo()) { /* don't deadlock trying to print in interrupt */ if(!canlock(&screenlock)) return; } else lock(&screenlock); while(n > 0){ i = chartorune(&r, s); if(i == 0){ s++; --n; continue; } memmove(buf, s, i); buf[i] = 0; n -= i; s += i; screenputc(buf); } unlock(&screenlock); } uchar revtab0[] = { 0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0, 0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0, 0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8, 0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8, 0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4, 0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4, 0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec, 0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc, 0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2, 0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2, 0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea, 0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa, 0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6, 0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6, 0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee, 0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe, 0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1, 0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1, 0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9, 0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9, 0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5, 0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5, 0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed, 0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd, 0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3, 0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3, 0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb, 0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb, 0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7, 0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7, 0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef, 0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff, }; void getcolor(ulong p, ulong *pr, ulong *pg, ulong *pb) { Dac *d; uchar r, g, b; extern uchar revtab0[]; d = DAC; /* to protect DAC from mouse movement */ lock(&cursor); d->cr0 = revtab0[p & 0xFF]; d->cr1 = 0; r = d->cr3; g = d->cr3; b = d->cr3; *pr = (r<<24) | (r<<16) | (r<<8) | r; *pg = (g<<24) | (g<<16) | (g<<8) | g; *pb = (b<<24) | (b<<16) | (b<<8) | b; unlock(&cursor); } int setcolor(ulong p, ulong r, ulong g, ulong b) { Dac *d; extern uchar revtab0[]; d = DAC; /* to protect DAC from mouse movement */ lock(&cursor); d->cr0 = revtab0[p & 0xFF]; d->cr1 = 0; d->cr3 = r >> 24; d->cr3 = g >> 24; d->cr3 = b >> 24; unlock(&cursor); return 1; } /* replicate (from top) value in v (n bits) until it fills a ulong */ static ulong rep(ulong v, int n) { int o; ulong rv; rv = 0; for(o = 32 - n; o >= 0; o -= n) rv |= (v << o); return rv; } void setcursor(Cursor *curs) { Dac *d; int x, y, i; Point org; uchar ylow, yhigh, *p; ulong spix, cpix, dpix; ushort s[16], c[16]; for(i=0; i<16; i++){ p = (uchar*)&s[i]; *p = curs->set[2*i]; *(p+1) = curs->set[2*i+1]; p = (uchar*)&c[i]; *p = curs->clr[2*i]; *(p+1) = curs->clr[2*i+1]; } memset(hwcursor->data->bdata, 0, sizeof(long)*hwcursor->width*Dy(hwcursor->r)); /* hw cursor is 64x64 with hot point at (32,32) */ org = addpt(Pt(32,32), curs->offset); for(y = 0; y < 16; y++) for(x = 0; x < 16; x++) { spix = (s[y]>>(15-x))&1; cpix = (c[y]>>(15-x))&1; dpix = (spix<<1) | cpix; /* point(&hwcursor, addpt(Pt(x,y), org), dpix, S), by hand */ *byteaddr(hwcursor, Pt(x+org.x, y+org.y)) |= (dpix<<(6-(2*((x+org.x)&3)))); } d = DAC; /* have to set y offscreen before writing cursor bits */ d->cr1 = 0x03; d->cr0 = 0x03; ylow = d->cr2; yhigh = d->cr2; d->cr1 = 0x03; d->cr0 = 0x03; d->cr2 = 0xFF; d->cr2 = 0xFF; /* now set the bits */ d->cr1 = 0x04; d->cr0 = 0x00; for(x = 0; x < 1024; x++) d->cr2 = hwcursor->data->bdata[x]; /* set y back */ d->cr1 = 0x03; d->cr0 = 0x03; d->cr2 = ylow; d->cr2 = yhigh; } int cursoron(int dolock) { Dac *d; Point p; p = mousexy(); d = DAC; if(dolock) lock(&cursor); p.x += 296; /* adjusted by experiment */ p.y += 9; /* adjusted by experiment */ d->cr1 = 03; d->cr0 = 01; d->cr2 = p.x&0xFF; d->cr2 = (p.x>>8)&0xF; d->cr2 = p.y&0xFF; d->cr2 = (p.y>>8)&0xF; if(dolock) unlock(&cursor); return 0; } int screenbits(void) { return gscreen->depth; } extern cursorlock(Rectangle); extern cursorunlock(void); /* * paste tile into screen. * tile is at location r, first pixel in *data. * tl is length of scan line to insert, * l is amount to advance data after each scan line. * gscreen.ldepth is known to be >= 3 */ void screenload(Rectangle r, uchar *data, int tl, int l, int dolock) { uchar *q; int y; USED(dolock); if(!rectclip(&r, gscreen->r) || tl<=0) return; lock(&screenlock); q = byteaddr(gscreen, r.min); for(y=r.min.y; ywidth*sizeof(ulong); data += l; } unlock(&screenlock); } /* * get a tile from screen memory. * tile is at location r, first pixel in *data. * tl is length of scan line to insert, * l is amount to advance data after each scan line. * gscreen.ldepth is known to be >= 3. * screenunload() doesn't clip, so must be * called correctly. */ void screenunload(Rectangle r, uchar *data, int tl, int l, int dolock) { uchar *q; int y; USED(dolock); lock(&screenlock); q = byteaddr(gscreen, r.min); for(y=r.min.y; ywidth*sizeof(ulong); data += l; } unlock(&screenlock); } void blankscreen(int) { }