/* Copyright (C) 1990, 1992, 1993, 1994 Aladdin Enterprises. All rights reserved. This file is part of Aladdin Ghostscript. Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author or distributor accepts any responsibility for the consequences of using it, or for whether it serves any particular purpose or works at all, unless he or she says so in writing. Refer to the Aladdin Ghostscript Free Public License (the "License") for full details. Every copy of Aladdin Ghostscript must include a copy of the License, normally in a plain ASCII text file named PUBLIC. The License grants you the right to copy, modify and redistribute Aladdin Ghostscript, but only under certain conditions described in the License. Among other things, the License requires that the copyright notice and this notice be preserved on all copies. */ /* gxhint2.c */ /* Character level hints for Type 1 fonts. */ #include "gx.h" #include "gserrors.h" #include "gxarith.h" #include "gxfixed.h" #include "gxmatrix.h" #include "gzstate.h" #include "gxdevmem.h" /* ditto */ #include "gxchar.h" #include "gxfont.h" #include "gxfont1.h" #include "gxtype1.h" #include "gxop1.h" /* Define the tolerance for testing whether a point is in a zone, */ /* in device pixels. (Maybe this should be variable?) */ #define stem_tolerance float2fixed(0.05) /* Forward references */ private stem_hint *near type1_stem(P3(stem_hint_table *, fixed, fixed)); private fixed near find_snap(P3(fixed, const stem_snap_table *, const pixel_scale *)); private alignment_zone *near find_zone(P3(gs_type1_state *, fixed, fixed)); /* Reset the stem hints. */ void reset_stem_hints(register gs_type1_state *pis) { pis->hstem_hints.count = 0; pis->vstem_hints.count = 0; update_stem_hints(pis); } /* Update the internal stem hint pointers after moving or copying the state. */ void update_stem_hints(register gs_type1_state *pis) { pis->hstem_hints.current = 0; pis->vstem_hints.current = 0; } /* ------ Add hints ------ */ #define c_fixed(d, c) m_fixed(d, c, pis->fc, max_coeff_bits) /* Add a horizontal stem hint. */ void type1_hstem(register gs_type1_state *pis, fixed y, fixed dy) { stem_hint *psh; alignment_zone *pz; const pixel_scale *psp; fixed v, dv, adj_dv; fixed vtop, vbot; if ( !pis->fh.use_y_hints ) return; y += pis->lsb.y + pis->adxy.y; if ( pis->fh.axes_swapped ) psp = &pis->scale.x, v = pis->vs_offset.x + c_fixed(y, yx) + pis->pgs->ctm.tx_fixed, dv = c_fixed(dy, yx); else psp = &pis->scale.y, v = pis->vs_offset.y + c_fixed(y, yy) + pis->pgs->ctm.ty_fixed, dv = c_fixed(dy, yy); if ( dy < 0 ) vbot = v + dv, vtop = v; else vbot = v, vtop = v + dv; if ( dv < 0 ) v += dv, dv = -dv; psh = type1_stem(&pis->hstem_hints, v, dv); if ( psh == 0 ) return; adj_dv = find_snap(dv, &pis->fh.snap_h, psp); pz = find_zone(pis, vbot, vtop); if ( pz != 0 ) { /* Use the alignment zone to align the outer stem edge. */ int inverted = (pis->fh.axes_swapped ? pis->fh.x_inverted : pis->fh.y_inverted); int adjust_v1 = (inverted ? !pz->is_top_zone : pz->is_top_zone); fixed flat_v = pz->flat; fixed overshoot = (pz->is_top_zone ? vtop - flat_v : flat_v - vbot); fixed pos_over = (inverted ? -overshoot : overshoot); fixed ddv = adj_dv - dv; fixed shift = scaled_rounded(flat_v, psp) - flat_v; if ( pos_over > 0 ) { if ( pos_over < pis->fh.blue_shift || pis->fh.suppress_overshoot ) { /* Character is small, suppress overshoot. */ if_debug0('y', "[y]suppress overshoot\n"); if ( pz->is_top_zone ) shift -= overshoot; else shift += overshoot; } else if ( pos_over < psp->unit ) { /* Enforce overshoot. */ if_debug0('y', "[y]enforce overshoot\n"); if ( overshoot < 0 ) overshoot = -psp->unit - overshoot; else overshoot = psp->unit - overshoot; if ( pz->is_top_zone ) shift += overshoot; else shift -= overshoot; } } if ( adjust_v1 ) psh->dv1 = shift, psh->dv0 = shift - ddv; else psh->dv0 = shift, psh->dv1 = shift + ddv; if_debug2('y', "[y]flat_v = %g, overshoot = %g for:\n", fixed2float(flat_v), fixed2float(overshoot)); } else { /* Align the stem so its edges fall on pixel boundaries. */ fixed diff2_dv = arith_rshift_1(adj_dv - dv); fixed edge = v - diff2_dv; fixed diff_v = scaled_rounded(edge, psp) - edge; psh->dv0 = diff_v - diff2_dv; psh->dv1 = diff_v + diff2_dv; } if_debug8('y', "[y]hstem %d: %g,%g -> %g(%g)%g ; d = %g,%g\n", (int)(psh - &pis->hstem_hints.data[0]), fixed2float(y), fixed2float(dy), fixed2float(v), fixed2float(dv), fixed2float(v + dv), fixed2float(psh->dv0), fixed2float(psh->dv1)); } /* Add a vertical stem hint. */ void type1_vstem(register gs_type1_state *pis, fixed x, fixed dx) { stem_hint *psh; const pixel_scale *psp; fixed v, dv, adj_dv; fixed edge, diff_v, diff2_dv; if ( !pis->fh.use_x_hints ) return; x += pis->lsb.x + pis->adxy.x; if ( pis->fh.axes_swapped ) psp = &pis->scale.y, v = pis->vs_offset.y + c_fixed(x, xy) + pis->pgs->ctm.ty_fixed, dv = c_fixed(dx, xy); else psp = &pis->scale.x, v = pis->vs_offset.x + c_fixed(x, xx) + pis->pgs->ctm.tx_fixed, dv = c_fixed(dx, xx); if ( dv < 0 ) v += dv, dv = -dv; psh = type1_stem(&pis->vstem_hints, v, dv); if ( psh == 0 ) return; adj_dv = find_snap(dv, &pis->fh.snap_v, psp); if ( pis->pdata->ForceBold && adj_dv < psp->unit ) adj_dv = psp->unit; /* Align the stem so its edges fall on pixel boundaries. */ diff2_dv = arith_rshift_1(adj_dv - dv); edge = v - diff2_dv; diff_v = scaled_rounded(edge, psp) - edge; psh->dv0 = diff_v - diff2_dv; psh->dv1 = diff_v + diff2_dv; if_debug8('y', "[y]vstem %d: %g,%g -> %g(%g)%g ; d = %g,%g\n", (int)(psh - &pis->vstem_hints.data[0]), fixed2float(x), fixed2float(dx), fixed2float(v), fixed2float(dv), fixed2float(v + dv), fixed2float(psh->dv0), fixed2float(psh->dv1)); } /* Adjust the character center for a vstem3. */ /****** NEEDS UPDATING FOR SCALE ******/ void center_vstem(gs_type1_state *pis, fixed x0, fixed dx) { fixed x1 = x0 + dx; gs_fixed_point pt0, pt1, width; fixed center, int_width; fixed *psxy; if ( gs_point_transform2fixed(&pis->pgs->ctm, fixed2float(x0), 0.0, &pt0) < 0 || gs_point_transform2fixed(&pis->pgs->ctm, fixed2float(x1), 0.0, &pt1) < 0 ) { /* Punt. */ return; } width.x = pt0.x - pt1.x; if ( width.x < 0 ) width.x = - width.x; width.y = pt0.y - pt1.y; if ( width.y < 0 ) width.y = - width.y; if ( width.y < float2fixed(0.05) ) { /* Vertical on device */ center = arith_rshift_1(pt0.x + pt1.x); int_width = fixed_rounded(width.x); psxy = &pis->vs_offset.x; } else { /* Horizontal on device */ center = arith_rshift_1(pt0.y + pt1.y); int_width = fixed_rounded(width.y); psxy = &pis->vs_offset.y; } if ( int_width == fixed_0 || (int_width & fixed_1) == 0 ) { /* Odd width, center stem over pixel. */ *psxy = fixed_floor(center) + fixed_half - center; } else { /* Even width, center stem between pixels. */ *psxy = fixed_rounded(center) - center; } /* We can't fix up the current point here, */ /* but we can fix up everything else. */ /****** TO BE COMPLETED ******/ } /* Add a stem hint, keeping the table sorted. */ /* We know that d >= 0. */ /* Return the stem hint pointer, or 0 if the table is full. */ private stem_hint *near type1_stem(stem_hint_table *psht, fixed v0, fixed d) { stem_hint *bot = &psht->data[0]; stem_hint *top = bot + psht->count; if ( psht->count >= max_stems ) return 0; while ( top > bot && v0 < top[-1].v0 ) { *top = top[-1]; top--; } /* Add a little fuzz for insideness testing. */ top->v0 = v0 - stem_tolerance; top->v1 = v0 + d + stem_tolerance; psht->count++; return top; } /* Compute the adjusted width of a stem. */ /* The value returned is always a multiple of scale.unit. */ private fixed near find_snap(fixed dv, const stem_snap_table *psst, const pixel_scale *pps) { fixed best = pps->unit; fixed adj_dv; int i; for ( i = 0; i < psst->count; i++ ) { fixed diff = psst->data[i] - dv; if ( any_abs(diff) < any_abs(best) ) { if_debug3('Y', "[Y]possibly snap %g to [%d]%g\n", fixed2float(dv), i, fixed2float(psst->data[i])); best = diff; } } adj_dv = scaled_rounded((any_abs(best) < pps->unit ? dv + best : dv), pps); if ( adj_dv == 0 ) adj_dv = pps->unit; #ifdef DEBUG if ( adj_dv == dv ) if_debug1('Y', "[Y]no snap %g\n", fixed2float(dv)); else if_debug2('Y', "[Y]snap %g to %g\n", fixed2float(dv), fixed2float(adj_dv)); #endif return adj_dv; } /* Find the applicable alignment zone for a stem, if any. */ /* vbot and vtop are the bottom and top of the stem, */ /* but without interchanging if the y axis is inverted. */ private alignment_zone *near find_zone(gs_type1_state *pis, fixed vbot, fixed vtop) { alignment_zone *pz; for ( pz = &pis->fh.a_zones[pis->fh.a_zone_count]; --pz >= &pis->fh.a_zones[0]; ) { fixed v = (pz->is_top_zone ? vtop : vbot); if ( v >= pz->v0 && v <= pz->v1 ) { if_debug2('Y', "[Y]stem crosses %s-zone %d\n", (pz->is_top_zone ? "top" : "bottom"), (int)(pz - &pis->fh.a_zones[0])); return pz; } } return 0; }