/* Copyright (C) 1991, 1992, 1993, 1994 Aladdin Enterprises. All rights reserved. This file is part of Aladdin Ghostscript. Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author or distributor accepts any responsibility for the consequences of using it, or for whether it serves any particular purpose or works at all, unless he or she says so in writing. Refer to the Aladdin Ghostscript Free Public License (the "License") for full details. Every copy of Aladdin Ghostscript must include a copy of the License, normally in a plain ASCII text file named PUBLIC. The License grants you the right to copy, modify and redistribute Aladdin Ghostscript, but only under certain conditions described in the License. Among other things, the License requires that the copyright notice and this notice be preserved on all copies. */ /* gdevmem.h */ /* Private definitions for memory devices. */ #include "gsbitops.h" /* The representation for a "memory" device is simply a contiguous bitmap stored in something like the PostScript representation, i.e., each scan line (in left-to-right order), padded to a multiple of bitmap_align_mod bytes, followed immediately by the next one. The representation of strings in the interpreter limits the size of a string to 64K-1 bytes, which means we can't simply use a string for the contents of a memory device. We get around this problem by making the client read out the contents of a memory device bitmap in pieces. On 80x86 PCs running in 16-bit mode, there may be no way to obtain a contiguous block of storage larger than 64K bytes, which typically isn't big enough for a full-screen bitmap. We take the following compromise position: if the PC is running in native mode (pseudo-segmenting), we limit the bitmap to 64K; if the PC is running in protected mode (e.g., under MS Windows), we assume that blocks larger than 64K have sequential segment numbers, and that the client arranges things so that an individual scan line, the scan line pointer table, and any single call on a drawing routine do not cross a segment boundary. Even though the scan lines are stored contiguously, we store a table of their base addresses, because indexing into it is faster than the multiplication that would otherwise be needed. */ /* * Macros for scan line access. * x_to_byte is different for each number of bits per pixel. * Note that these macros depend on the definition of chunk: * each procedure that uses the scanning macros should #define * (not typedef) chunk as either uint or byte. */ #define declare_scan_ptr(ptr) declare_scan_ptr_as(ptr, chunk *) #define declare_scan_ptr_as(ptr,ptype)\ register ptype ptr; uint draster #define setup_rect(ptr) setup_rect_as(ptr, chunk *) #define setup_rect_as(ptr,ptype)\ draster = mdev->raster;\ ptr = (ptype)(scan_line_base(mdev, y) +\ (x_to_byte(x) & -chunk_align_bytes)) /* ------ Generic macros ------ */ /* Macro for declaring the essential device procedures. */ dev_proc_get_initial_matrix(mem_get_initial_matrix); dev_proc_close_device(mem_close); #define declare_mem_map_procs(map_rgb_color, map_color_rgb)\ private dev_proc_map_rgb_color(map_rgb_color);\ private dev_proc_map_color_rgb(map_color_rgb) #define declare_mem_procs(copy_mono, copy_color, fill_rectangle)\ private dev_proc_copy_mono(copy_mono);\ private dev_proc_copy_color(copy_color);\ private dev_proc_fill_rectangle(fill_rectangle) /* The following are used for all except planar devices. */ dev_proc_open_device(mem_open); dev_proc_get_bits(mem_get_bits); /* The following are used for the non-true-color devices. */ dev_proc_map_rgb_color(mem_mapped_map_rgb_color); dev_proc_map_color_rgb(mem_mapped_map_color_rgb); /* * Macro for generating the device descriptor. * Various compilers have problems with the obvious definition * for max_value, namely: * (depth >= 8 ? 255 : (1 << depth) - 1) * I tried changing (1 << depth) to (1 << (depth & 15)) to forestall bogus * error messages about invalid shift counts, but the H-P compiler chokes * on this. Since the only values of depth we ever plan to support are * powers of 2 (and 24), we just go ahead and enumerate them. */ #define max_value_gray(rgb_depth, gray_depth)\ (gray_depth ? (1 << gray_depth) - 1 : max_value_rgb(rgb_depth, 0)) #define max_value_rgb(rgb_depth, gray_depth)\ (rgb_depth >= 8 ? 255 : rgb_depth == 4 ? 15 : rgb_depth == 2 ? 3 :\ rgb_depth == 1 ? 1 : (1 << gray_depth) - 1) #define mem_full_device(name, rgb_depth, gray_depth, open, map_rgb_color, map_color_rgb, copy_mono, copy_color, fill_rectangle, tile_rectangle, get_bits, map_cmyk_color)\ { std_device_dci_body(gx_device_memory, 0, name,\ 0, 0, 72, 72,\ (rgb_depth ? 3 : 0) + (gray_depth ? 1 : 0), /* num_components */\ rgb_depth + gray_depth, /* depth */\ max_value_gray(rgb_depth, gray_depth), /* max_gray */\ max_value_rgb(rgb_depth, gray_depth), /* max_color */\ max_value_gray(rgb_depth, gray_depth) + 1, /* dither_grays */\ max_value_rgb(rgb_depth, gray_depth) + 1 /* dither_colors */\ ),\ { open, /* differs */\ mem_get_initial_matrix,\ gx_default_sync_output,\ gx_default_output_page,\ mem_close,\ map_rgb_color, /* differs */\ map_color_rgb, /* differs */\ fill_rectangle, /* differs */\ tile_rectangle, /* differs */\ copy_mono, /* differs */\ copy_color, /* differs */\ gx_default_draw_line,\ get_bits, /* differs */\ gx_default_get_params,\ gx_default_put_params,\ map_cmyk_color, /* differs */\ gx_forward_get_xfont_procs,\ gx_forward_get_xfont_device,\ gx_default_map_rgb_alpha_color,\ gx_forward_get_page_device,\ gx_default_get_alpha_bits, /* no alpha */\ gx_default_copy_alpha\ },\ 0, /* target */\ { identity_matrix_body }, /* initial matrix (filled in) */\ 0, /* raster (filled in) */\ true, /* foreign_bits (default) */\ (byte *)0, /* base (filled in) */\ (byte **)0, /* line_ptrs (filled in by mem_open) */\ 0, /* bitmap_memory */\ 0, /* invert (filled in for mono) */\ { (byte *)0, 0 }, /* palette (filled in for color) */\ { gx_no_color_index }, /* color24 */\ { 0, 0 }, 0, /* scale, log2_alpha_bits */\ 0, 0, 0, 0, /* mapped_* */\ gx_no_color_index /* save_color */\ } #define mem_device(name, rgb_depth, gray_depth, map_rgb_color, map_color_rgb, copy_mono, copy_color, fill_rectangle)\ mem_full_device(name, rgb_depth, gray_depth, mem_open, map_rgb_color, map_color_rgb, copy_mono, copy_color, fill_rectangle, gx_default_tile_rectangle, mem_get_bits, gx_default_map_cmyk_color) /* Copy a rectangle of bytes from a source to a destination. */ #define mem_copy_byte_rect(mdev, base, sourcex, sraster, x, y, w, h)\ bytes_copy_rectangle(scan_line_base(mdev, y) + x_to_byte(x),\ (mdev)->raster,\ base + x_to_byte(sourcex), sraster,\ x_to_byte(w), h) /* Macro for casting gx_device argument */ #define mdev ((gx_device_memory *)dev) /* ------ Implementations ------ */ extern const gx_device_memory far_data mem_mono_device; extern const gx_device_memory far_data mem_mapped2_color_device; extern const gx_device_memory far_data mem_mapped4_color_device; extern const gx_device_memory far_data mem_mapped8_color_device; extern const gx_device_memory far_data mem_true16_color_device; extern const gx_device_memory far_data mem_true24_color_device; extern const gx_device_memory far_data mem_true32_color_device; extern const gx_device_memory far_data mem_planar_device;