#include /* * algorithm by * D. P. Mitchell & J. A. Reeds */ enum { LEN = 607, TAP = 273, MASK = 0x7fffffff, A = 48271, M = 2147483647, Q = 44488, R = 3399, NORM = (1.0/(1.0+MASK)) }; intern uint rng_vec[LEN]; intern uint* rng_tap = rng_vec; intern uint* rng_feed = nil; void srand(uint seed) { uint lo, hi, x; int i; rng_tap = rng_vec; rng_feed = rng_vec+LEN-TAP; seed = seed%M; if(seed < 0) seed += M; if(seed == 0) seed = 89482311; x = seed; /* * Initialize by x[n+1] = 48271 * x[n] mod (2**31 - 1) */ for(i = -20; i < LEN; i++) { hi = x / Q; lo = x % Q; x = A*lo - R*hi; if(x < 0) x += M; if(i >= 0) rng_vec[i] = x; } } int lrand() { uint x; rng_tap--; if(rng_tap < rng_vec) { if(rng_feed == nil) { srand(1); rng_tap--; } rng_tap += LEN; } rng_feed--; if(rng_feed < rng_vec) rng_feed += LEN; x = (*rng_feed + *rng_tap) & MASK; *rng_feed = x; return x; } int nrand(int n) { int slop, v; slop = MASK % n; do v = lrand(); while(v <= slop); return v % n; } float frand() { float x; do { x = lrand() * NORM; x = (x + lrand()) * NORM; } while(x >= 1); return x; }