#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "../port/error.h" #include #include #include "screen.h" #include "vga.h" /* * Hardware graphics cursor support for * generic S3 chipset. * Assume we're in enhanced mode. */ static Lock s3pagelock; static ulong storage; static Point hotpoint; extern GBitmap gscreen; extern GBitmap vgascreen; extern Cursor curcursor; static void sets3page(int page) { uchar crt51; if(vgascreen.ldepth == 3){ /* * The S3 registers need to be unlocked for this. * Let's hope they are already: * vgaxo(Crtx, 0x38, 0x48); * vgaxo(Crtx, 0x39, 0xA0); * * The page is 6 bits, the lower 4 bits in Crt35<3:0>, * the upper 2 in Crt51<3:2>. */ vgaxo(Crtx, 0x35, page & 0x0F); crt51 = vgaxi(Crtx, 0x51) & 0xF3; vgaxo(Crtx, 0x51, crt51|((page & 0x30)>>2)); } else vgaxo(Crtx, 0x35, (page<<2) & 0x0C); } static void vsyncactive(void) { /* * Hardware cursor information is fetched from display memory * during the horizontal blank active time. The 80x chips may hang * if the cursor is turned on or off during this period. */ while((vgai(Status1) & 0x08) == 0) ; } static void disable(void) { uchar crt45; /* * Turn cursor off. */ crt45 = vgaxi(Crtx, 0x45) & 0xFE; vsyncactive(); vgaxo(Crtx, 0x45, crt45); } static void enable(void) { int i; disable(); /* * Cursor colours. Set both the CR0[EF] and the colour * stack in case we are using a 16-bit RAMDAC. * Why are these colours reversed? */ vgaxo(Crtx, 0x0E, 0x00); vgaxo(Crtx, 0x0F, 0xFF); vgaxi(Crtx, 0x45); for(i = 0; i < 4; i++) vgaxo(Crtx, 0x4A, 0x00); vgaxi(Crtx, 0x45); for(i = 0; i < 4; i++) vgaxo(Crtx, 0x4B, 0xFF); /* * Find a place for the cursor data in display memory. * Must be on a 1024-byte boundary. */ storage = (gscreen.width*BY2WD*gscreen.r.max.y+1023)/1024; vgaxo(Crtx, 0x4C, (storage>>8) & 0x0F); vgaxo(Crtx, 0x4D, storage & 0xFF); storage *= 1024; /* * Enable the cursor in X11 mode. */ vgaxo(Crtx, 0x55, vgaxi(Crtx, 0x55)|0x10); vsyncactive(); vgaxo(Crtx, 0x45, 0x01); } static void load(Cursor *c) { uchar *p; int x, y; uchar clr[2*16], set[2*16]; /* * Lock the display memory so we can update the * cursor bitmap if necessary. * If it's the same as the last cursor we loaded, * just make sure it's enabled. */ lock(&s3pagelock); /* if(memcmp(c, &curcursor, sizeof(Cursor)) == 0){ vsyncactive(); vgaxo(Crtx, 0x45, 0x01); unlock(&s3pagelock); return; } memmove(&curcursor, c, sizeof(Cursor)); */ /* * Disable the cursor. * Set the display page (do we need to restore * the current contents when done?) and the * pointer to the two planes. What if this crosses * into a new page? */ disable(); sets3page(storage>>16); p = ((uchar*)vgascreen.base) + (storage & 0xFFFF); /* * The cursor is set in X11 mode which gives the following * truth table: * and xor colour * 0 0 underlying pixel colour * 0 1 underlying pixel colour * 1 0 background colour * 1 1 foreground colour * Put the cursor into the top-left of the 64x64 array. * * The cursor pattern in memory is interleaved words of * AND and XOR patterns. */ memmove(clr, c->clr, sizeof(clr)); pixreverse(clr, sizeof(clr), 0); memmove(set, c->set, sizeof(set)); pixreverse(set, sizeof(set), 0); for(y = 0; y < 64; y++){ for(x = 0; x < 64/8; x += 2){ if(x < 16/8 && y < 16){ *p++ = clr[2*y + x]|set[2*y + x]; *p++ = clr[2*y + x+1]|set[2*y + x+1]; *p++ = set[2*y + x]; *p++ = set[2*y + x+1]; } else { *p++ = 0x00; *p++ = 0x00; *p++ = 0x00; *p++ = 0x00; } } } /* * Set the cursor hotpoint and enable the cursor. */ hotpoint = c->offset; vsyncactive(); vgaxo(Crtx, 0x45, 0x01); unlock(&s3pagelock); } static int move(Point p) { int x, xo, y, yo; if(canlock(&s3pagelock) == 0) return 1; /* * Mustn't position the cursor offscreen even partially, * or it disappears. Therefore, if x or y is -ve, adjust the * cursor offset instead. * There seems to be a bug in that if the offset is 1, the * cursor doesn't disappear off the left edge properly, so * round it up to be even. */ if((x = p.x+hotpoint.x) < 0){ xo = -x; xo = ((xo+1)/2)*2; x = 0; } else xo = 0; if((y = p.y+hotpoint.y) < 0){ yo = -y; y = 0; } else yo = 0; vgaxo(Crtx, 0x46, (x>>8) & 0x07); vgaxo(Crtx, 0x47, x & 0xFF); vgaxo(Crtx, 0x49, y & 0xFF); vgaxo(Crtx, 0x4E, xo); vgaxo(Crtx, 0x4F, yo); vgaxo(Crtx, 0x48, (y>>8) & 0x07); unlock(&s3pagelock); return 0; } static Hwgc s3hwgc = { "s3hwgc", enable, load, move, disable, 0, }; static void s3page(int page) { if(hwgc == &s3hwgc){ lock(&s3pagelock); sets3page(page); unlock(&s3pagelock); } else sets3page(page); } static Vgac s3 = { "s3", s3page, 0, }; void vgas3link(void) { addvgaclink(&s3); addhwgclink(&s3hwgc); }