void _gbitblt(GBitmap*, Point, GBitmap*, Rectangle, Fcode); void _gtexture(GBitmap*, Rectangle, GBitmap*, Fcode); void _gsegment(GBitmap*, Point, Point, int, Fcode); void _gpoint(GBitmap*, Point, int, Fcode); void hwscreenwrite(int, int); /* for devbit.c */ #define gbitblt _gbitblt #define gtexture _gtexture #define gsegment _gsegment #define gpoint _gpoint #define mbbpt(x) #define mbbrect(x) #define screenupdate() #define mousescreenupdate() extern void setcursor(Cursor*); extern int hwgcmove(Point);