#include "map.h" static int Xlaue(struct place *place, float *x, float *y) { float r; if(place->nlat.lnlat.l); if(r>3) return(-1); *x = - r * place->wlon.s; *y = - r * place->wlon.c; return(1); } proj laue(void) { return(Xlaue); }