#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "../port/error.h" Ref pidalloc; Ref noteidalloc; struct { Lock; Proc *arena; Proc *free; }procalloc; struct { Lock; Waitq *free; }waitqalloc; typedef struct { Lock; Proc *head; Proc *tail; }Schedq; Schedq runhiq, runloq; int nrdy; char *statename[] = { /* BUG: generate automatically */ "Dead", "Moribund", "Ready", "Scheding", "Running", "Queueing", "Wakeme", "Broken", "Stopped", "Rendez", }; /* * Always splhi()'ed. */ void schedinit(void) /* never returns */ { Proc *p; setlabel(&m->sched); if(u){ m->proc = 0; p = u->p; invalidateu(); /* safety first */ u = 0; if(p->state == Running) ready(p); else if(p->state == Moribund) { p->pid = 0; p->state = Dead; /* * Holding locks from pexit: * procalloc, debug, palloc */ mmurelease(p); simpleputpage(p->upage); p->upage = 0; p->qnext = procalloc.free; procalloc.free = p; unlock(&palloc); qunlock(&p->debug); unlock(&procalloc); } p->mach = 0; } sched(); } void sched(void) { Proc *p; if(u){ splhi(); m->cs++; procsave(u->p); if(setlabel(&u->p->sched)){ /* woke up */ p = u->p; p->state = Running; p->mach = m; m->proc = p; procrestore(p); spllo(); return; } gotolabel(&m->sched); } p = runproc(); mapstack(p); gotolabel(&p->sched); } int anyready(void) { return runloq.head != 0 || runhiq.head != 0; } void ready(Proc *p) { Schedq *rq; int s; s = splhi(); if(p->state == Running) rq = &runloq; else rq = &runhiq; lock(&runhiq); p->rnext = 0; if(rq->tail) rq->tail->rnext = p; else rq->head = p; rq->tail = p; nrdy++; p->state = Ready; unlock(&runhiq); splx(s); } /* * Always called splhi */ Proc* runproc(void) { Schedq *rq; Proc *p; loop: spllo(); while(runhiq.head==0 && runloq.head==0) ; splhi(); lock(&runhiq); if(runhiq.head) rq = &runhiq; else rq = &runloq; p = rq->head; if(p==0 || p->mach){ /* p->mach==0 only when process state is saved */ unlock(&runhiq); goto loop; } if(p->rnext == 0) rq->tail = 0; rq->head = p->rnext; nrdy--; if(p->state != Ready) print("runproc %s %d %s\n", p->text, p->pid, statename[p->state]); unlock(&runhiq); p->state = Scheding; return p; } int canpage(Proc *p) { int ok = 0; splhi(); lock(&runhiq); /* Only reliable way to see if we are Running */ if(p->mach == 0) { p->newtlb = 1; ok = 1; } unlock(&runhiq); spllo(); return ok; } Proc* newproc(void) { Proc *p; for(;;) { lock(&procalloc); if(p = procalloc.free){ /* assign = */ procalloc.free = p->qnext; p->state = Scheding; p->psstate = "New"; unlock(&procalloc); p->mach = 0; p->qnext = 0; p->nchild = 0; p->nwait = 0; p->waitq = 0; p->pgrp = 0; p->egrp = 0; p->fgrp = 0; p->pdbg = 0; p->fpstate = FPinit; p->kp = 0; p->procctl = 0; p->notepending = 0; memset(p->seg, 0, sizeof p->seg); p->pid = incref(&pidalloc); p->noteid = incref(¬eidalloc); if(p->pid==0 || p->noteid==0) panic("pidalloc"); return p; } unlock(&procalloc); resrcwait("no procs"); } return 0; /* not reached */ } void procinit0(void) /* bad planning - clashes with devproc.c */ { Proc *p; int i; procalloc.free = xalloc(conf.nproc*sizeof(Proc)); procalloc.arena = procalloc.free; p = procalloc.free; for(i=0; iqnext = p+1; p->qnext = 0; } void sleep1(Rendez *r, int (*f)(void*), void *arg) { Proc *p; int s; /* * spl is to allow lock to be called * at interrupt time. lock is mutual exclusion */ s = splhi(); p = u->p; p->r = r; /* early so postnote knows */ lock(r); /* * if condition happened, never mind */ if((*f)(arg)){ p->r = 0; unlock(r); splx(s); return; } /* * now we are committed to * change state and call scheduler */ if(r->p){ print("double sleep %d %d\n", r->p->pid, p->pid); dumpstack(); } p->state = Wakeme; r->p = p; unlock(r); } void sleep(Rendez *r, int (*f)(void*), void *arg) { Proc *p; int s; p = u->p; sleep1(r, f, arg); if(p->notepending == 0) sched(); /* notepending may go true while asleep */ if(p->notepending){ p->notepending = 0; s = splhi(); lock(r); if(r->p == p) r->p = 0; unlock(r); splx(s); error(Eintr); } } int tfn(void *arg) { Proc *p; p = u->p; return MACHP(0)->ticks >= p->twhen || (*p->tfn)(arg); } void tsleep(Rendez *r, int (*fn)(void*), void *arg, int ms) { ulong when; Proc *p, *f, **l; p = u->p; when = MS2TK(ms)+MACHP(0)->ticks; lock(&talarm); /* take out of list if checkalarm didn't */ if(p->trend) { l = &talarm.list; for(f = *l; f; f = f->tlink) { if(f == p) { *l = p->tlink; break; } l = &f->tlink; } } /* insert in increasing time order */ l = &talarm.list; for(f = *l; f; f = f->tlink) { if(f->twhen >= when) break; l = &f->tlink; } p->trend = r; p->twhen = when; p->tfn = fn; p->tlink = *l; *l = p; unlock(&talarm); sleep(r, tfn, arg); p->twhen = 0; } /* * Expects that only one process can call wakeup for any given Rendez */ void wakeup(Rendez *r) { Proc *p; int s; s = splhi(); lock(r); p = r->p; if(p){ r->p = 0; if(p->state != Wakeme) panic("wakeup: state"); p->r = 0; ready(p); } unlock(r); splx(s); } int postnote(Proc *p, int dolock, char *n, int flag) { User *up; KMap *k; int s, ret; Rendez *r; Proc *d, **l; if(dolock) qlock(&p->debug); if(p->upage == 0){ if(dolock) qunlock(&p->debug); return 0; } SET(k); if(u == 0 || p != u->p){ k = kmap(p->upage); up = (User*)VA(k); }else up = u; USED(k); if(flag!=NUser && (up->notify==0 || up->notified)) up->nnote = 0; /* force user's hand */ ret = 0; if(up->nnote < NNOTE){ strcpy(up->note[up->nnote].msg, n); up->note[up->nnote++].flag = flag; ret = 1; } p->notepending = 1; if(up != u) kunmap(k); if(dolock) qunlock(&p->debug); if(r = p->r){ /* assign = */ /* wake up; can't call wakeup itself because we're racing with it */ for(;;) { s = splhi(); if(canlock(r)) break; splx(s); } if(p->r==r && r->p==p && p->state==Wakeme){ /* check we won the race */ r->p = 0; p->r = 0; ready(p); } unlock(r); splx(s); } if(p->state == Rendezvous) { lock(p->pgrp); if(p->state == Rendezvous) { p->rendval = ~0; l = &REND(p->pgrp, p->rendtag); for(d = *l; d; d = d->rendhash) { if(d == p) { *l = p->rendhash; break; } l = &d->rendhash; } ready(p); } unlock(p->pgrp); } return ret; } /* * weird thing: keep at most NBROKEN around */ #define NBROKEN 4 struct{ Lock; int n; Proc *p[NBROKEN]; }broken; void addbroken(Proc *c) { int b; lock(&broken); if(broken.n == NBROKEN){ ready(broken.p[0]); memmove(&broken.p[0], &broken.p[1], sizeof(Proc*)*(NBROKEN-1)); --broken.n; } broken.p[broken.n++] = c; unlock(&broken); c->state = Broken; c->psstate = 0; sched(); /* until someone lets us go */ lock(&broken); for(b=0; bp; c->alarm = 0; if(c->fgrp) closefgrp(c->fgrp); closepgrp(c->pgrp); close(u->dot); if(c->egrp) closeegrp(c->egrp); /* * if not a kernel process and have a parent, * do some housekeeping. */ if(c->kp == 0) { if((p = c->parent) == 0) { if(exitstr == 0) exitstr = "unknown"; panic("boot process died: %s", exitstr); } while(waserror()) ; wq = smalloc(sizeof(Waitq)); poperror(); readnum(0, wq->w.pid, NUMSIZE, c->pid, NUMSIZE); utime = c->time[TUser] + c->time[TCUser]; stime = c->time[TSys] + c->time[TCSys]; readnum(0, &wq->w.time[TUser*12], NUMSIZE, TK2MS(utime), NUMSIZE); readnum(0, &wq->w.time[TSys*12], NUMSIZE, TK2MS(stime), NUMSIZE); readnum(0, &wq->w.time[TReal*12], NUMSIZE, TK2MS(MACHP(0)->ticks - c->time[TReal]), NUMSIZE); if(exitstr && exitstr[0]){ n = sprint(wq->w.msg, "%s %d:", c->text, c->pid); strncpy(wq->w.msg+n, exitstr, ERRLEN-n); }else wq->w.msg[0] = '\0'; lock(&p->exl); /* My parent still alive, processes are limited to 128 Zombies to * prevent a badly written daemon lots of wait records */ if(p->pid == c->parentpid && p->state != Broken && p->nwait < 128) { p->nchild--; p->time[TCUser] += utime; p->time[TCSys] += stime; wq->next = p->waitq; p->waitq = wq; p->nwait++; unlock(&p->exl); wakeup(&p->waitr); } else { unlock(&p->exl); free(wq); } } if(!freemem) addbroken(c); es = &c->seg[NSEG]; for(s = c->seg; s < es; s++) if(os = *s) { *s = 0; putseg(os); } lock(&c->exl); /* Prevent my children from leaving waits */ c->pid = 0; unlock(&c->exl); for(f = c->waitq; f; f = next) { next = f->next; free(f); } /* * sched() cannot wait on these locks */ qlock(&c->debug); /* release debuggers */ if(c->pdbg) { wakeup(&c->pdbg->sleep); c->pdbg = 0; } lock(&procalloc); lock(&palloc); c->state = Moribund; sched(); panic("pexit"); } int haswaitq(void *x) { Proc *p; p = (Proc *)x; return p->waitq != 0; } ulong pwait(Waitmsg *w) { Proc *p; ulong cpid; Waitq *wq; p = u->p; lock(&p->exl); if(p->nchild == 0 && p->waitq == 0) { unlock(&p->exl); error(Enochild); } unlock(&p->exl); sleep(&p->waitr, haswaitq, u->p); lock(&p->exl); wq = p->waitq; p->waitq = wq->next; p->nwait--; unlock(&p->exl); if(w) memmove(w, &wq->w, sizeof(Waitmsg)); cpid = atoi(wq->w.pid); free(wq); return cpid; } Proc* proctab(int i) { return &procalloc.arena[i]; } void procdump(void) { int i; char *s; Proc *p; ulong bss; for(i=0; istate != Dead){ bss = 0; if(p->seg[BSEG]) bss = p->seg[BSEG]->top; s = p->psstate; if(s == 0) s = "kproc"; print("%3d:%10s %10s pc %8lux %8s (%s) ut %ld st %ld r %lux qpc %lux bss %lux\n", p->pid, p->text, p->user, p->pc, s, statename[p->state], p->time[0], p->time[1], p->r, p->qlockpc, bss); } } } void kproc(char *name, void (*func)(void *), void *arg) { Proc *p; int n; ulong upa; User *up; KMap *k; static Pgrp *kpgrp; char *user; int lastvar; /* used to compute stack address */ /* * Kernel stack */ p = newproc(); p->psstate = 0; p->procmode = 0644; p->kp = 1; p->upage = newpage(1, 0, USERADDR|(p->pid&0xFFFF)); k = kmap(p->upage); upa = VA(k); up = (User*)upa; /* * Save time: only copy u-> data and useful stack */ memmove(up, u, sizeof(User)); n = USERADDR+BY2PG - (ulong)&lastvar; n = (n+32) & ~(BY2WD-1); /* be safe & word align */ memmove((void*)(upa+BY2PG-n), (void*)(USERADDR+BY2PG-n), n); up->p = p; /* * Refs */ incref(up->dot); kunmap(k); /* * Sched */ if(setlabel(&p->sched)){ p->state = Running; p->mach = m; m->proc = p; spllo(); (*func)(arg); pexit(0, 1); } user = eve; strcpy(p->user, user); if(kpgrp == 0){ kpgrp = newpgrp(); } p->pgrp = kpgrp; incref(kpgrp); strcpy(p->text, name); p->nchild = 0; p->parent = 0; memset(p->time, 0, sizeof(p->time)); p->time[TReal] = MACHP(0)->ticks; ready(p); /* * since the bss/data segments are now shareable, * any mmu info about this process is now stale * and has to be discarded. */ flushmmu(); } /* * called splhi() by notify(). See comment in notify for the * reasoning. */ void procctl(Proc *p) { char *state; switch(p->procctl) { case Proc_exitme: spllo(); /* pexit has locks in it */ pexit("Killed", 1); case Proc_traceme: if(u->nnote == 0) return; /* No break */ case Proc_stopme: p->procctl = 0; state = p->psstate; p->psstate = "Stopped"; /* free a waiting debugger */ qlock(&p->debug); if(p->pdbg) { wakeup(&p->pdbg->sleep); p->pdbg = 0; } qunlock(&p->debug); p->state = Stopped; sched(); /* sched returns spllo() */ splhi(); p->psstate = state; return; } } #include "errstr.h" void error(char *err) { strncpy(u->error, err, ERRLEN); nexterror(); } void nexterror(void) { gotolabel(&u->errlab[--u->nerrlab]); } void exhausted(char *resource) { char buf[ERRLEN]; sprint(buf, "no free %s", resource); error(buf); }