#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "io.h" #define UNCACHEBIT ((~UNMAPPED)&UNCACHED) #define LINEWORDS (64/sizeof(ulong)) /* * Allocate memory for use in kernel bitblts. * The allocated memory must have a flushed instruction * cache, and the data cache must be flushed by bbdflush(). * To avoid the need for frequent cache flushes, the memory * is allocated out of an arena, and the i-cache is only * flushed when it has to be reused * * This code will have to be interlocked if we ever get * a multiprocessor with a bitmapped display. */ /* a 0->3 bitblt can take 900 words */ enum { narena=2, /* put interrupt time stuff in separate arena */ nbbarena=4096 /* number of words in an arena */ }; static ulong bbarena[narena][nbbarena+LINEWORDS]; static ulong *bbcur[narena] = {&bbarena[0][0], &bbarena[1][0]}; static ulong *bblast[narena] = {0, 0}; #define INTLEVEL(v) (((v)&IEC) == 0) void * bbmalloc(int nbytes) { int nw, a; int s; ulong *ans; nw = nbytes/sizeof(long); s = splhi(); a = INTLEVEL(s)? 1 : 0; if(bbcur[a] + nw > &bbarena[a][nbbarena]) ans = bbarena[a]; else ans = bbcur[a]; bbcur[a] = ans + nw + (LINEWORDS); splx(s); if(ans == bbarena[a]) icflush(ans, nbbarena*sizeof(ulong)); bblast[a] = ans; return ans; } void bbfree(void *p, int n) { int a, s; s = splhi(); a = INTLEVEL(s)? 1 : 0; if(p == bblast[a]) bbcur[a] = (ulong *)(((char *)bblast[a]) + n + LINEWORDS*sizeof(long)); splx(s); } int bbonstack(void) { if(u) return 1; return 0; }