#include "lib9.h" #include "draw.h" #include "tk.h" #define RGB(R,G,B) ((R<<24)|(G<<16)|(B<<8)|(0xff)) enum { tkBackR = 0xdd, /* Background base color */ tkBackG = 0xdd, tkBackB = 0xdd, tkSelectR = 0xb0, /* Check box selected color */ tkSelectG = 0x30, tkSelectB = 0x60, tkSelectbgndR = 0x40, /* Selected item background */ tkSelectbgndG = 0x40, tkSelectbgndB = 0x40 }; typedef struct Coltab Coltab; struct Coltab { int c; ulong rgba; int shade; }; static Coltab coltab[] = { TkCbackgnd, RGB(tkBackR, tkBackG, tkBackB), TkSameshade, TkCbackgndlght, RGB(tkBackR, tkBackG, tkBackB), TkLightshade, TkCbackgnddark, RGB(tkBackR, tkBackG, tkBackB), TkDarkshade, TkCactivebgnd, RGB(tkBackR+0x10, tkBackG+0x10, tkBackB+0x10), TkSameshade, TkCactivebgndlght, RGB(tkBackR+0x10, tkBackG+0x10, tkBackB+0x10), TkLightshade, TkCactivebgnddark, RGB(tkBackR+0x10, tkBackG+0x10, tkBackB+0x10), TkDarkshade, TkCactivefgnd, RGB(0, 0, 0), TkSameshade, TkCforegnd, RGB(0, 0, 0), TkSameshade, TkCselect, RGB(tkSelectR, tkSelectG, tkSelectB), TkSameshade, TkCselectbgnd, RGB(tkSelectbgndR, tkSelectbgndG, tkSelectbgndB), TkSameshade, TkCselectbgndlght, RGB(tkSelectbgndR, tkSelectbgndG, tkSelectbgndB), TkLightshade, TkCselectbgnddark, RGB(tkSelectbgndR, tkSelectbgndG, tkSelectbgndB), TkDarkshade, TkCselectfgnd, RGB(0xff, 0xff, 0xff), TkSameshade, TkCdisablefgnd, RGB(0x88, 0x88, 0x88), TkSameshade, TkChighlightfgnd, RGB(0, 0, 0), TkSameshade, -1, }; void tksetenvcolours(TkEnv *env) { Coltab *c; c = &coltab[0]; while(c->c != -1) { env->colors[c->c] = tkrgbashade(c->rgba, c->shade); env->set |= (1<c); c++; } }