#include "lib9.h" #include "draw.h" #include "kernel.h" int loadimage(Image *i, Rectangle r, uchar *data, int ndata) { long dy; int n, bpl, roff, dstroff, lskip, llen, y; uchar *a; int chunk; Rectangle dstr; chunk = i->display->bufsize - 64; bpl = bytesperline(r, i->depth); n = bpl*Dy(r); if(n > ndata){ kwerrstr("loadimage: insufficient data"); return -1; } dstr = r; rectclip(&dstr, i->r); rectclip(&dstr, i->clipr); if (!rectinrect(dstr, i->r)) return 0; roff = (r.min.x*i->depth)>>3; dstroff = dstr.min.x * i->depth >> 3; lskip = dstroff - roff; llen = (dstr.max.x*i->depth + 7 >> 3) - dstroff; data += (dstr.min.y - r.min.y) * bpl + lskip; ndata = 0; while(dstr.max.y > dstr.min.y){ dy = dstr.max.y - dstr.min.y; if(dy*llen > chunk) dy = chunk/llen; if(dy <= 0){ kwerrstr("loadimage: image too wide for buffer"); return -1; } n = dy*llen; a = bufimage(i->display, 21+n); if(a == nil){ kwerrstr("bufimage failed"); return -1; } a[0] = 'y'; BPLONG(a+1, i->id); BPLONG(a+5, dstr.min.x); BPLONG(a+9, dstr.min.y); BPLONG(a+13, dstr.max.x); BPLONG(a+17, dstr.min.y+dy); a += 21; for (y = 0; y < dy; y++) { memmove(a, data, llen); a += llen; ndata += llen; data += bpl; } dstr.min.y += dy; } if(flushimage(i->display, 0) < 0) return -1; return ndata; }