# Chris Locke. June 2000 # TODO: for auto-repeat timers don't set up a new sender # if there is already a pending sender for that timer. implement Timers; include "sys.m"; include "timers.m"; RealTimer : adt { t : ref Timer; nticks : int; rep : int; nexttick: big; tick : chan of int; sender : int; }; Sender : adt { tid : int; idle : int; # set by sender() when done, reset by main when about to assign work ctl : chan of chan of int; }; sys : Sys; acquire : chan of int; timers := array [4] of ref RealTimer; senders := array [4] of ref Sender; curtick := big 0; tickres : int; init(res : int) { sys = load Sys Sys->PATH; acquire = chan of int; tickres = res; spawn main(); } new(ms, rep : int) : ref Timer { acquire <- = 1; t := do_new(ms, rep); <- acquire; return t; } Timer.destroy(t : self ref Timer) { acquire <- = 1; do_destroy(t); <- acquire; } Timer.reset(t : self ref Timer) { acquire <- = 1; do_reset(t); <- acquire; } Timer.cancel(t : self ref Timer) { acquire <- = 1; do_cancel(t); <- acquire; } # only call under lock # realtimer(t : ref Timer) : ref RealTimer { if (t.id < 0 || t.id >= len timers) return nil; if (timers[t.id] == nil) return nil; if (timers[t.id].t != t) return nil; return timers[t.id]; } # called under lock # do_destroy(t : ref Timer) { rt := realtimer(t); if (rt == nil) return; clearsender(rt, t.id); timers[t.id] = nil; } # called under lock # do_reset(t : ref Timer) { rt := realtimer(t); if (rt == nil) return; clearsender(rt, t.id); rt.nexttick = curtick + big (rt.nticks); startclk = 1; } # called under lock # do_cancel(t : ref Timer) { rt := realtimer(t); if (rt == nil) return; clearsender(rt, t.id); rt.nexttick = big 0; } # only call under lock # clearsender(rt : ref RealTimer, tid : int) { # check to see if there is a sender trying to deliver tick if (rt.sender != -1) { sender := senders[rt.sender]; rt.sender = -1; if (sender.tid == tid && !sender.idle) { # receive the tick to clear the busy state alt { <- rt.tick => ; * => ; } } } } # called under lock do_new(ms, rep : int) : ref Timer { # find free slot for (i := 0; i < len timers; i++) if (timers[i] == nil) break; if (i == len timers) { # grow the array newtimers := array [len timers * 2] of ref RealTimer; newtimers[0:] = timers; timers = newtimers; } tick := chan of int; t := ref Timer(i, tick); nticks := ms / tickres; if (nticks == 0) nticks = 1; rt := ref RealTimer(t, nticks, rep, big 0, tick, -1); timers[i] = rt; return t; } startclk : int; stopclk : int; main() { clktick := chan of int; clkctl := chan of int; clkstopped := 1; spawn ticker(tickres, clkctl, clktick); for (;;) alt { <- acquire => # Locking acquire <- = 1; if (clkstopped && startclk) { clkstopped = 0; startclk = 0; clkctl <- = 1; } t := <- clktick => if (t == 0) { stopclk = 0; if (startclk) { startclk = 0; clkctl <- = 1; } else { clkstopped = 1; continue; } } curtick++; npend := 0; for (i := 0; i < len timers; i++) { rt := timers[i]; if (rt == nil) continue; if (rt.nexttick == big 0) continue; if (rt.nexttick > curtick) { npend++; continue; } # Timeout - arrange to send the tick if (rt.rep) { rt.nexttick = curtick + big rt.nticks; npend++; } else rt.nexttick = big 0; si := getsender(); s := senders[si]; s.tid = i; s.idle = 0; rt.sender = si; s.ctl <- = rt.tick; } if (!npend) stopclk = 1; } } getsender() : int { for (i := 0; i < len senders; i++) { s := senders[i]; if (s == nil || s.idle == 1) break; } if (i == len senders) { newsenders := array [len senders * 2] of ref Sender; newsenders[0:] = senders; senders = newsenders; } if (senders[i] == nil) { s := ref Sender (-1, 1, chan of chan of int); spawn sender(s); senders[i] = s; } return i; } sender(me : ref Sender) { for (;;) { tickch := <- me.ctl; tickch <- = 1; me.idle = 1; } } ticker(ms : int, start, tick : chan of int) { for (;;) { <- start; while (!stopclk) { sys->sleep(ms); tick <- = 1; } tick <- = 0; } }