#include "u.h" #include "../port/lib.h" #include "mem.h" #include "dat.h" #include "fns.h" #include "../port/error.h" #include "io.h" #include #include #include #include "gscreen.h" /* * Software cursor code: done by hand, might be better to use memimagedraw * but that would need to be done by a process */ typedef struct Cursordata Cursordata; struct Cursordata { Physdisplay *vd; ulong *fb; /* screen frame buffer */ Rectangle r; int depth; /* depth of screen */ int width; /* width of screen in ulongs */ int x; int y; int hotx; int hoty; int cbwid; /* cursor byte width */ int f; /* flags */ int dx; int dy; int hidecount; uchar data[CURSWID*CURSHGT]; uchar mask[CURSWID*CURSHGT]; uchar save[CURSWID*CURSHGT]; }; static Cursordata *cd = nil; enum { Enabled = 0x01, /* cursor is enabled */ Drawn = 0x02, /* cursor is currently drawn */ Bitswap = 0x10, }; static Rectangle cursoroffrect; static int cursorisoff; static void swcursorflush(Point); static void swcurs_draw_or_undraw(Cursordata *); static void cursorupdate0(void) { int inrect, x, y; Point m; m = mousexy(); x = m.x - cd->hotx; y = m.y - cd->hoty; inrect = (x >= cursoroffrect.min.x && x < cursoroffrect.max.x && y >= cursoroffrect.min.y && y < cursoroffrect.max.y); if (cursorisoff == inrect) return; cursorisoff = inrect; if (inrect) swcurs_hide(swc); else { cd->hidecount = 0; swcurs_draw_or_undraw(swc); } swcursorflush(m); } void cursorupdate(Rectangle r) { lock(vd); r.min.x -= 16; r.min.y -= 16; cursoroffrect = r; if (vd->cursor != nil) cursorupdate0(); unlock(vd); } void cursorenable(void) { lock(vd); if(vd->cursor != nil) vd->cursor->enable(swc); // swcursorflush(mousexy()); unlock(vd); } void cursordisable(void) { lock(vd); if(swc != nil) { swcurs_disable(swc); swcursorflush(mousexy()); } unlock(vd); } static void swcursupdate(int oldx, int oldy, int x, int y) { if(!canlock(vd)) return; /* if can't lock, don't wake up stuff */ if(x < gscreen->r.min.x) x = gscreen->r.min.x; if(x >= gscreen->r.max.x) x = gscreen->r.max.x; if(y < gscreen->r.min.y) y = gscreen->r.min.y; if(y >= gscreen->r.max.y) y = gscreen->r.max.y; if(swc != nil) { swcurs_hide(swc); cd->x = x; cd->y = y; cursorupdate0(); swcurs_unhide(swc); swcursorflush(oldx, oldy); swcursorflush(x, y); } unlock(vd); } void drawcursor(Drawcursor* c) { Point p; Cursor curs, *cp; int j, i, h, bpl; uchar *bc, *bs, *cclr, *cset; if(swc == nil) return; /* Set the default system cursor */ if(c == nil || c->data == nil){ swcurs_disable(swc); return; } else { cp = &curs; p.x = c->hotx; p.y = c->hoty; cp->offset = p; bpl = bytesperline(Rect(c->minx, c->miny, c->maxx, c->maxy), 1); h = (c->maxy-c->miny)/2; if(h > 16) h = 16; bc = c->data; bs = c->data + h*bpl; cclr = cp->clr; cset = cp->set; for(i = 0; i < h; i++) { for(j = 0; j < 2; j++) { cclr[j] = bc[j]; cset[j] = bs[j]; } bc += bpl; bs += bpl; cclr += 2; cset += 2; } } swcurs_load(swc, cp); swcursorflush(mousexy()); swcurs_enable(swc); } void* create(Physdisplay *vd) { Cursordata *cd; swc = (Cursordata*)malloc(sizeof(Cursordata)); cd->vd = vd; cd->fb = vd->gscreen->data->bdata; /* or vd->fb? */ cd->r = vd->gscreen->r; cd->d = vd->gscreen->depth; cd->width = vd->gscreen->width; // cd->f = bitswap ? Bitswap : 0; cd->f = Bitswap; /* ??? */ cd->x = cd->y = 0; cd->hotx = cd->hoty = 0; cd->hidecount = 0; return cd; } void swcurs_destroy(Cursordata *cd) { swcurs_disable(cd); free(cd); } static void swcursorflush(Point p) { Rectangle r; /* XXX a little too paranoid here */ r.min.x = p.x-16; r.min.y = p.y-16; r.max.x = p.x+17; r.max.y = p.y+17; flushmemscreen(r); } static void swcurs_draw_or_undraw(Cursordata *cd) { uchar *p; uchar *cs; int w, vw; int x1 = cd->r.min.x; int y1 = cd->r.min.y; int x2 = cd->r.max.x; int y2 = cd->r.max.y; int xp = cd->x - cd->hotx; int yp = cd->y - cd->hoty; int ofs; if(((cd->f & Enabled) && (cd->hidecount <= 0)) == ((cd->f & Drawn) != 0)) return; w = cd->cbwid*BI2BY/cd->depth; x1 = xp < x1 ? x1 : xp; y1 = yp < y1 ? y1 : yp; x2 = xp+w >= x2 ? x2 : xp+w; y2 = yp+cd->dy >= y2 ? y2 : yp+cd->dy; if(x2 <= x1 || y2 <= y1) return; p = (uchar*)(cd->fb + cd->width*y1) + x1*(1 << cd->d)/BI2BY; y2 -= y1; x2 = (x2-x1)*cd->depth/BI2BY; vw = cd->width*BY2WD - x2; w = cd->cbwid - x2; ofs = cd->cbwid*(y1-yp)+(x1-xp); cs = cd->save + ofs; if((cd->f ^= Drawn) & Drawn) { uchar *cm = cd->mask + ofs; uchar *cd = cd->data + ofs; while(y2--) { x1 = x2; while(x1--) { *cs++ = *p; *p = (*p & *cm++) ^ *cd++; p++; } cs += w; cm += w; cd += w; p += vw; } } else { while(--y2 >= 0){ for(x1 = x2; --x1 >= 0;) *p++ = *cs++; cs += w; p += vw; } } } static void swcurs_hide(Cursordata *cd) { ++cd->hidecount; swcurs_draw_or_undraw(swc); } static void swcurs_unhide(Cursordata *cd) { if (--cd->hidecount < 0) cd->hidecount = 0; swcurs_draw_or_undraw(swc); } static void swcurs_enable(Cursordata *cd) { cd->f |= Enabled; swcurs_draw_or_undraw(swc); } void swcurs_disable(Cursordata *cd) { cd->f &= ~Enabled; swcurs_draw_or_undraw(swc); } static void load(Cursordata *cd, Cursor *c) { int i, k; uchar *bc, *bs, *cd, *cm; static uchar bdv[4] = {0,Backgnd,Foregnd,0xff}; static uchar bmv[4] = {0xff,0,0,0xff}; int bits = 1<depth; uchar mask = (1<f&Bitswap) ? 8-bits : 0; bc = c->clr; bs = c->set; swcurs_hide(swc); cd = cd->data; cm = cd->mask; cd->hotx = c->offset.x; cd->hoty = c->offset.y; cd->dy = CURSHGT; cd->dx = CURSWID; cd->cbwid = CURSWID*(1<d)/BI2BY; for(i = 0; i < CURSWID/BI2BY*CURSHGT; i++) { uchar bcb = *bc++; uchar bsb = *bs++; for(k=0; k>7; int s = z^bswp; cdv |= (bdv[n]&mask) << s; cmv |= (bmv[n]&mask) << s; bcb <<= 1; bsb <<= 1; k++; } *cd++ = cdv; *cm++ = cmv; } } swcurs_unhide(swc); } Physcursor softcursor = { .name = "softcursor", .create = create, .enable = swenable, .disable = swdisable, .load = load, .move = move, .destroy = destroy, };