implement Gatherengine; include "sys.m"; sys: Sys; include "draw.m"; include "sets.m"; sets: Sets; Set, All, None, A, B: import sets; include "../spree.m"; spree: Spree; Attributes, Range, Object, Clique, Member, rand: import spree; include "allow.m"; allow: Allow; include "cardlib.m"; cardlib: Cardlib; Selection, Cmember, Card: import cardlib; dTOP, dLEFT, dBOTTOM, oDOWN, EXPAND, FILLX, FILLY, aCENTRELEFT, Stackspec: import Cardlib; include "../gather.m"; clique: ref Clique; CLICK, SPIT, SAY, SHOW: con iota; playing := 0; dealt := 0; deck: ref Object; buttons: ref Object; winner: ref Member; Dmember: adt { spare: ref Object; row: array of ref Object; centre: ref Object; }; dmembers := array[2] of ref Dmember; Openspec := Stackspec( "display", # style 4, # maxcards 0, # conceal "" # title ); Pilespec := Stackspec( "pile", # style 13, # maxcards 0, # conceal "pile" # title ); Untitledpilespec := Stackspec( "pile", # style 13, # maxcards 0, # conceal "" # title ); clienttype(): string { return "cards"; } init(srvmod: Spree, g: ref Clique, nil: list of string, nil: int): string { sys = load Sys Sys->PATH; clique = g; spree = srvmod; allow = load Allow Allow->PATH; if (allow == nil) { sys->print("spit: cannot load %s: %r\n", Allow->PATH); return "bad module"; } allow->init(spree, clique); sets = load Sets Sets->PATH; if (sets == nil) { sys->print("spit: cannot load %s: %r\n", Sets->PATH); return "bad module"; } sets->init(); cardlib = load Cardlib Cardlib->PATH; if (cardlib == nil) { sys->print("spit: cannot load %s: %r\n", Cardlib->PATH); return "bad module"; } cardlib->init(spree, clique); return nil; } maxmembers(): int { return 2; } readfile(nil: int, nil: big, nil: int): array of byte { return nil; } propose(members: array of string): string { if (len members != 2) return "need exactly two members"; return nil; } archive() { archiveobj := cardlib->archive(); allow->archive(archiveobj); for (i := 0; i < len dmembers; i++) { dp := dmembers[i]; s := "d" + string i + "_"; cardlib->setarchivename(dp.spare, s + "spare"); cardlib->setarchivename(dp.centre, s + "centre"); for (j := 0; j < len dp.row; j++) cardlib->setarchivename(dp.row[j], s + "row" + string j); } archiveobj.setattr("playing", string playing, None); archiveobj.setattr("dealt", string dealt, None); cardlib->setarchivename(deck, "deck"); } start(members: array of ref Member, archived: int) { cardlib->init(spree, clique); if (archived) { archiveobj := cardlib->unarchive(); allow->unarchive(archiveobj); playing = int archiveobj.getattr("playing"); dealt = int archiveobj.getattr("dealt"); deck = cardlib->getarchiveobj("deck"); for (i := 0; i < len dmembers; i++) { dp := dmembers[i] = ref Dmember; s := "d" + string i + "_"; dp.spare = cardlib->getarchiveobj(s + "spare"); dp.centre = cardlib->getarchiveobj(s + "centre"); dp.row = array[4] of ref Object; for (j := 0; j < len dp.row; j++) dp.row[j] = cardlib->getarchiveobj(s + "row" + string j); } } else { buttons = clique.newobject(nil, All, "buttons"); pset := None; for (i := 0; i < len members; i++) { Cmember.join(members[i], i); pset = pset.add(members[i].id); } # member 0 layout visible to member 0 and everyone else but other member. # could be All.del(members[1].id) but doing it this way extends to many-member cliques. Cmember.index(0).layout.lay.setvisibility(All.X(A&~B, pset).add(members[0].id)); layout(); deal(); dealt = 1; playing = 0; allow->add(SPIT, nil, "spit"); allow->add(SAY, nil, "say &"); allow->add(SHOW, nil, "show"); } } command(p: ref Member, cmd: string): string { (err, tag, toks) := allow->action(p, cmd); if (err != nil){ if(winner != nil){ if(winner == p) return "game has finished: you have won"; return "game has finished: you have lost"; } return err; } cp := Cmember.find(p); if (cp == nil) return "you're only watching"; case tag { SPIT => if (!dealt) { deal(); dealt = 1; } else if (!playing) { go(); allow->add(CLICK, nil, "click %o %d"); playing = 1; } else if (!canplay(!cp.ord)) { go(); } else return "it is possible to play"; CLICK => stack := clique.objects[int hd tl toks]; nc := len stack.children; idx := int hd tl tl toks; sel := cp.sel; stype := stack.getattr("type"); d := dmembers[cp.ord]; if (sel.isempty() || sel.stack == stack) { # selecting a card to move if (idx < 0 || idx >= len stack.children) return "invalid index"; if (owner(stack) != cp) return "not yours, don't touch!"; case stype { "row" => card := getcard(stack.children[nc - 1]); if (card.face == 0) cardlib->setface(stack.children[nc - 1], 1); else select(cp, stack, (nc - 1, nc)); * => return "you can't move cards from there"; } } else { # selecting a stack to move to. case stype { "centre" => card := getcard(sel.stack.children[sel.r.start]); onto := getcard(stack.children[nc - 1]); if ((card.number + 1) % 13 != onto.number && (card.number + 12) % 13 != onto.number) { sel.set(nil); return "out of sequence"; } sel.transfer(stack, -1); for (i := 0; i < len d.row; i++) if (len d.row[i].children > 0) break; if (i == len d.row) { if (len d.spare.children == 0) { remark(p.name + " has won"); winner = p; allow->del(CLICK, nil); allow->del(SPIT, nil); clearsel(); } else finish(cp); } "row" => if (owner(stack) != cp) { sel.set(nil); return "not yours, don't touch!"; } if (nc != 0) { sel.set(nil); return "cannot stack cards"; } sel.transfer(stack, -1); * => sel.set(nil); return "can't move there"; } } SAY => clique.action("say member " + string p.id + ": '" + concat(tl toks) + "'", nil, nil, All); SHOW => clique.show(nil); } return nil; } canplay(ord: int): int { d := dmembers[ord]; nmulti := nfree := 0; for (j := 0; j < len d.row; j++) { s1 := d.row[j]; if (len s1.children > 0) { nmulti += len s1.children > 1; card1 := getcard(s1.children[len s1.children - 1]); for (k := 0; k < 2; k++) { s2 := dmembers[k].centre; if (len s2.children > 0) { card2 := getcard(s2.children[len s2.children - 1]); if ((card1.number + 1) % 13 == card2.number || (card1.number + 12) % 13 == card2.number) return 1; } } } else nfree++; } return nmulti > 0 && nfree > 0; } bottomdiscard(src, dst: ref Object) { cardlib->flip(src); for (i := 0; i < len src.children; i++) cardlib->setface(src.children[i], 0); src.transfer((0, len src.children), dst, 0); } finish(winner: ref Cmember) { loser := dmembers[!winner.ord]; for (i := 0; i < 2; i++) { d := dmembers[i]; bottomdiscard(d.centre, loser.spare); for (j := 0; j < len d.row; j++) bottomdiscard(d.row[j], loser.spare); } playing = 0; dealt = 0; allow->del(CLICK, nil); allow->add(SPIT, nil, "spit"); clearsel(); } go() { for (i := 0; i < 2; i++) { d := dmembers[i]; n := len d.spare.children; if (n > 0) d.spare.transfer((n - 1, n), d.centre, -1); else if ((m := len dmembers[!i].spare.children) > 0) dmembers[!i].spare.transfer((m - 1, m), d.centre, -1); else { # both members' spare piles are used up; use central piles instead for (j := 0; j < 2; j++) { cardlib->discard(dmembers[j].centre, dmembers[j].spare, 0); cardlib->flip(dmembers[j].spare); } go(); return; } cardlib->setface(d.centre.children[len d.centre.children - 1], 1); } } getcard(card: ref Object): Card { return cardlib->getcard(card); } select(cp: ref Cmember, stack: ref Object, r: Range) { if (cp.sel.isempty()) { cp.sel.set(stack); cp.sel.setrange(r); } else { if (cp.sel.r.start == r.start && cp.sel.r.end == r.end) cp.sel.set(nil); else cp.sel.setrange(r); } } owner(stack: ref Object): ref Cmember { parent := clique.objects[stack.parentid]; n := cardlib->nmembers(); for (i := 0; i < n; i++) { cp := Cmember.index(i); if (cp.obj == parent) return cp; } return nil; } layout() { for (i := 0; i < 2; i++) { cp := Cmember.index(i); d := dmembers[i] = ref Dmember; d.spare = newstack(cp.obj, Untitledpilespec, "spare"); d.row = array[4] of {* => newstack(cp.obj, Openspec, "row")}; d.centre = newstack(cp.obj, Untitledpilespec, "centre"); } deck = clique.newobject(nil, All, "stack"); cardlib->makecards(deck, (0, 13), "0"); cardlib->shuffle(deck); entry := clique.newobject(nil, All, "widget entry"); entry.setattr("command", "say", All); cardlib->addlayobj(nil, nil, nil, dTOP|FILLX, entry); cardlib->addlayframe("arena", nil, nil, dTOP|EXPAND|FILLX|FILLY, dTOP); maketable("arena"); spitbutton := newbutton("spit", "Spit!"); for (i = 0; i < 2; i++) { d := dmembers[i]; f := "p" + string i; subf := "f" + string i; cardlib->addlayframe(subf, f, nil, dLEFT, dTOP); cardlib->addlayobj(nil, subf, Cmember.index(i).layout, dTOP, spitbutton); cardlib->addlayobj(nil, subf, nil, dTOP, d.spare); for (j := 0; j < len d.row; j++) cardlib->addlayobj(nil, f, nil, dLEFT|EXPAND|oDOWN, d.row[j]); cardlib->addlayobj(nil, "centre", nil, dLEFT|EXPAND, d.centre); } } newbutton(cmd, text: string): ref Object { but := clique.newobject(nil, All, "widget button"); but.setattr("command", cmd, All); but.setattr("text", text, All); return but; } settopface(stack: ref Object, face: int) { n := len stack.children; if (n > 0) cardlib->setface(stack.children[n - 1], face); } transfertop(src, dst: ref Object, index: int) { n := len src.children; src.transfer((n - 1, n), dst, index); } deal() { clearsel(); n := len deck.children; if (n > 0) { deck.transfer((0, n / 2), dmembers[0].spare, 0); deck.transfer((0, len deck.children), dmembers[1].spare, 0); } for (i := 0; i < 2; i++) { d := dmembers[i]; loop: for (j := 0; j < len d.row; j++) { for (k := j; k < len d.row; k++) { if (len d.spare.children == 0) break loop; transfertop(d.spare, d.row[k], -1); } } for (j = 0; j < len d.row; j++) settopface(d.row[j], 1); } } maketable(parent: string) { addlayframe: import cardlib; for (i := 0; i < 2; i++) { layout := Cmember.index(i).layout; addlayframe("p" + string !i, parent, layout, dTOP|EXPAND, dBOTTOM); addlayframe("p" + string i, parent, layout, dBOTTOM|EXPAND, dTOP); addlayframe("centre", parent, layout, dTOP|EXPAND, dTOP); } } newstack(parent: ref Object, spec: Stackspec, stype: string): ref Object { stack := cardlib->newstack(parent, nil, spec); stack.setattr("type", stype, None); stack.setattr("actions", "click", All); return stack; } concat(v: list of string): string { if (v == nil) return nil; s := hd v; for (v = tl v; v != nil; v = tl v) s += " " + hd v; return s; } remark(s: string) { clique.action("remark " + s, nil, nil, All); } clearsel() { n := cardlib->nmembers(); for (i := 0; i < n; i++) Cmember.index(i).sel.set(nil); }