#include /* * We can't include l.h, because Windoze wants to use some names * like FLOAT which we declare. Define what we need here. */ typedef unsigned char uchar; typedef unsigned int uint; typedef unsigned long ulong; extern char *hunk; extern long nhunk; void gethunk(void); /* * fake malloc */ void* malloc(uint n) { void *p; while(n & 7) n++; while(nhunk < n) gethunk(); p = hunk; nhunk -= n; hunk += n; return p; } void free(void *p) { } void* calloc(uint m, uint n) { void *p; n *= m; p = malloc(n); memset(p, 0, n); return p; } void* realloc(void *p, uint n) { void *new; new = malloc(n); if(new && p) memmove(new, p, n); return new; } #define Chunk (1*1024*1024) void* mysbrk(ulong size) { void *v; static int chunk; static uchar *brk; if(chunk < size) { chunk = Chunk; if(chunk < size) chunk = Chunk + size; brk = VirtualAlloc(NULL, chunk, MEM_COMMIT, PAGE_EXECUTE_READWRITE); if(brk == 0) return (void*)-1; } v = brk; chunk -= size; brk += size; return v; } double cputime(void) { return ((double)0); }