#include #include #include int loadmemimage(Memimage *i, Rectangle r, uchar *data, int ndata) { int y, l, lpart, rpart, mx, m, mr; uchar *q; if(!rectinrect(r, i->r)) return -1; l = bytesperline(r, i->ldepth); if(ndata < l*Dy(r)) return -1; ndata = l*Dy(r); q = byteaddr(i, r.min); mx = 7>>i->ldepth; lpart = (r.min.x & mx) << i->ldepth; rpart = (r.max.x & mx) << i->ldepth; m = 0xFF >> lpart; /* may need to do bit insertion on edges */ if(l == 1){ /* all in one byte */ if(rpart) m ^= 0xFF >> rpart; for(y=r.min.y; ywidth*sizeof(ulong); data++; } return ndata; } if(lpart==0 && rpart==0){ /* easy case */ for(y=r.min.y; ywidth*sizeof(ulong); data += l; } return ndata; } mr = 0xFF ^ (0xFF >> rpart); if(lpart!=0 && rpart==0){ for(y=r.min.y; y 1) memmove(q+1, data+1, l-1); q += i->width*sizeof(ulong); data += l; } return ndata; } if(lpart==0 && rpart!=0){ for(y=r.min.y; y 1) memmove(q, data, l-1); q[l-1] ^= (data[l-1]^q[l-1]) & mr; q += i->width*sizeof(ulong); data += l; } return ndata; } for(y=r.min.y; y 2) memmove(q+1, data+1, l-2); q[l-1] ^= (data[l-1]^q[l-1]) & mr; q += i->width*sizeof(ulong); data += l; } return ndata; }