Layout: module { PATH: con "/dis/charon/layout.dis"; ReliefBd: con 2; ReliefSunk, ReliefRaised : con iota; # Frames Frame: adt { id: int; # unique id doc: ref Build->Docinfo; # various global attributes from HTML and headers src: ref Url->ParsedUrl; name: string; # current name (assigned by parent frame, or by default) marginw: int; # margin on sides marginh: int; # margin on top and bottom framebd: int; # frame border desired flags: int; # Build->FRnoresize, etc. layout: ref Lay; # representation of layout sublays: array of ref Lay; # table cells, captions sublayid: int; # next sublayid to use controls: cyclic array of ref Control; # controls controlid: int; # next control id to use cim: ref Draw->Image; # image where we draw contents r: Draw->Rect; # part of cimage.r for this frame (including scrollbars) cr: Draw->Rect; # part of r for contents (excluding scrollbars, including margins) totalr: Draw->Rect; # total rectangle for page -- (0,0) is top left viewr: Draw->Rect; # view: subrect of pager currently on screen vscr: cyclic ref Control; # vertical scrollbar hscr: cyclic ref Control; # horizontal scrollbar parent: cyclic ref Frame; # if this frame is in a frameset kids: cyclic list of ref Frame; # if this frame is a frameset animpid: int; # image animating thread # reset() clears everything but parent, cim and r # new() and newkid() call reset # newkid() fills in name, etc., from ki, and copies cim from parent new: fn() : ref Frame; newkid: fn(parent: ref Frame, ki: ref Build->Kidinfo, r: Draw->Rect) : ref Frame; reset: fn(f: self ref Frame); addcontrol: fn(f: self ref Frame, c: ref Control) : int; lptosp: fn(f: self ref Frame, lp: Draw->Point) : Draw->Point; sptolp: fn(f: self ref Frame, sp: Draw->Point) : Draw->Point; xscroll: fn(f: self ref Frame, kind, val: int); # kind is CAscrollpage, etc yscroll: fn(f: self ref Frame, kind, val: int); find: fn(f: self ref Frame, p: Draw->Point, it: ref Build->Item) : ref Loc; swapimage: fn(f: self ref Frame, it: ref Build->Item.Iimage, src: string); }; # Line flags Ldrawn, Lmoved, Lchanged: con byte (1<Item; next: cyclic ref Line; prev: cyclic ref Line; pos: Draw->Point; width: int; height: int; ascent: int; flags: byte; new: fn() : ref Line; }; # A place where an item, or a where mouse or keyboard focus could be. Loc: adt { le: array of Locelem; n: int; # locs[0:n] form access path pos: Draw->Point; # offset in final item new: fn() : ref Loc; add: fn(loc: self ref Loc, kind: int, pos: Draw->Point); lastframe: fn(loc: self ref Loc) : ref Frame; print: fn(loc: self ref Loc, msg: string); }; # Don't use pick so that can make array of Locelems (rather than ref Locelems), # which saves a lot of alloc/frees in search functions. # (Also, saves memory overall, in Limbo). Locelem: adt { kind: int; # LEframe, etc. pos: Draw->Point; # position in screen coords of this element frame: ref Frame; # root, or kid of previous (a frame) line: ref Line; # a line in lay of previous item: ref Build->Item; # an item in previous (a line or item) tcell: ref Build->Tablecell; # a cell in previous (a table item) control: ref Control; # a control in previous item, or scrollbar in previous frame }; # Locelem kinds LEframe, LEline, LEitem, LEtablecell, LEcontrol : con iota; # One of the possible controls, and possible associated form field Control: adt { f: cyclic ref Frame; ff: ref Build->Formfield; r: Draw->Rect; # coords in f.cim coord system flags: int; pick { Cbutton => pic: ref Draw->Image; # picture on button (if no label) picmask: ref Draw->Image; # mask for pic dpic: ref Draw->Image; # disabled ("greyed out") pic dpicmask: ref Draw->Image; # mask for dpic label: string; # label on button (if no pic), or else flyover hint dorelief: int; # draw background & relief? Centry => s: string; # current contents sel: (int,int); # range of characters in s that are selected left: int; # index of character in s that is at left of window linewrap: int; # true if supposed to line-wrap onchange: int; # true if want onchange event Ccheckbox=> isradio: int; # true if for radio button Cselect => scr: ref Control; # if needed nvis: int; # number of visible options first: int; # index of current top visible option options: array of Build->Option; # onchange: int; # true if want onchange event Clistbox => hscr: ref Control; vscr: ref Control; nvis: int; first: int; # index of current top visible option start: int; # index of current start column maxcol: int; # max column options: array of Build->Option; grab: cyclic ref Control; Cscrollbar => top: int; # pixels in trough above/left of slider bot: int; # pixels in trough below/right of slider dragv: int; # drag point mindelta: int; # need delta of at least this (pixels) ctl: cyclic ref Control; # if non-nil, scrolls this control Canimimage => cim: ref CharonUtils->CImage; cur: int; # current frame redraw: int; # need to redraw all? bg: Build->Background; # if need restore-to-background Cprogbox => state: int; # Pstart, etc. pcnt: int; # percent done bsid: int; # bytesource id src: string; # bytesource req.url err: string; # possible error string Clabel => s: string; } newff: fn(f: ref Frame, ff: ref Build->Formfield) : ref Control; newscroll: fn(f: ref Frame, isvert, length, breadth: int) : ref Control; newentry: fn(f: ref Frame, nh, nv, linewrap: int) : ref Control; newbutton: fn(f: ref Frame, pic, picmask: ref Draw->Image, lab: string, it: ref Build->Item.Iimage, candisable, dorelief: int) : ref Control; newcheckbox: fn(f: ref Frame, isradio: int) : ref Control; newselect: fn(f: ref Frame, nvis: int, options: array of Build->Option) : ref Control; newlistbox: fn(f: ref Frame, nvis, w: int, options: array of Build->Option) : ref Control; newanimimage: fn(f: ref Frame, cim: ref CharonUtils->CImage, bg: Build->Background) : ref Control; newprogbox: fn(f: ref Frame) : ref Control; newlabel: fn(f: ref Frame, s: string) : ref Control; disable: fn(b: self ref Control); enable: fn(b: self ref Control); losefocus: fn(b: self ref Control, popupactive: int); gainfocus: fn(b: self ref Control, popupactive: int); scrollset: fn(sc: self ref Control, v1, v2, vmax, mindelta: int); entryset: fn(e: self ref Control, s: string); # returns CAnone, etc. dokey: fn(c: self ref Control, keychar: int) : int; # domouse returns (action, grab) action = CAnone etc, grab = control that has grabbed mouse domouse: fn(c: self ref Control, p: Draw->Point, mtype: int, oldgrab : ref Control) : (int, ref Control); reset: fn(c: self ref Control); draw: fn(c: self ref Control, flush: int); }; # Control flags CFactive, CFenabled, CFsecure, CFhasfocus, CFscrvert, CFscracta1, CFscracta2, CFscracttr1, CFscracttr2: con (1<Item.Ifloat; # floats, from bottom up background: Build->Background; # background for layout just: byte; # default line justification flags: byte; # Lchanged new: fn(targetwidth: int, just: byte, margin: int, bg: Build->Background) : ref Lay; }; #B: Build; init: fn(cu: CharonUtils); layout: fn(f: ref Frame, bs: ref CharonUtils->ByteSource, linkclick: int) : array of byte; drawrelief: fn(im: ref Draw->Image, r: Draw->Rect, style: int); drawborder: fn(im: ref Draw->Image, r: Draw->Rect, n, color: int); drawfill: fn(im: ref Draw->Image, r: Draw->Rect, color: int); drawstring: fn(im: ref Draw->Image, p: Draw->Point, s: string); measurestring: fn(s: string) : Draw->Point; stringwidth: fn(s: string): int; };