implement Volumectl; include "sys.m"; sys: Sys; sprint: import sys; include "draw.m"; draw: Draw; Context, Display, Font, Rect, Point, Image, Screen: import draw; include "prefab.m"; prefab: Prefab; Style, Element, Compound, Environ: import prefab; include "volume.m"; include "bufio.m"; bufio: Bufio; Iobuf: import bufio; include "ir.m"; screen: ref Screen; display: ref Display; windows: array of ref Image; env: ref Environ; zr := ((0,0),(0,0)); el, et: ref Element; style: ref Style; c: ref Compound; tics: int; INTERVAL: con 500; value: int; ones, zeros, white, red: ref Image; volumectl(ctxt: ref Context, ch: chan of int, var: string) { key: int; sys = load Sys Sys->PATH; draw = load Draw Draw->PATH; prefab = load Prefab Prefab->PATH; if ((bufio = load Bufio Bufio->PATH) == nil) { sys->print("Audioctl: Can't load bufio\n"); exit; } if ((ac := bufio->open("/dev/volume", bufio->ORDWR)) == nil) { sys->print("Audioctl: Can't open /dev/volume: %r\n"); exit; } screen = ctxt.screen; display = ctxt.display; windows = array[1] of ref Image; ones = display.ones; zeros = display.zeros; white = display.color(draw->White); red = display.color(draw->Red); textfont := Font.open(display, "*default*"); style = ref Style( textfont, # titlefont textfont, # textfont display.color(draw->White), # elemcolor display.color(draw->Black), # edgecolor display.color(draw->Yellow), # titlecolor display.color(draw->Black), # textcolor display.color(130)); # highlightcolor env = ref Environ (ctxt.screen, style); slavectl := chan of int; spawn timerslave(slavectl); while ((s := ac.gets('\n')) != nil) { sp := -1; for (i := 0; i < len s; i++) if (s[i] == ' ') sp = i; if (sp <= 1) { sys->print("Volume: /dev/volume bad:\n%s\n", s); exit; } if (var == s[0:sp]) { value = int s[sp+1:]; } } n := 0; for(;;) { key = <- ch; case key { Ir->Enter => slavectl <-= Draw->AMexit; return; Ir->VolUP => if (value++ >= 100) value = 100; ac.puts(sprint("%s %d\n", var, value)); displayslider(); Ir->VolDN => if (value-- <= 0) value = 0; ac.puts(sprint("%s %d\n", var, value)); displayslider(); } } } slider(): ref Element { r: Rect; r = ((0,0),(200,20)); ldepth := display.image.ldepth; icon := display.newimage(r.inset(-2), ldepth, 0, draw->Black); icon.draw(r, white, ones, (0,0)); rr := r; rr.max.x = 2*value; icon.draw(rr, red, ones, (0,0)); return Element.icon(env, zr, icon, ones); } displayslider() { if (et == nil) { et = Element.text(env, "Volume", zr, Prefab->EText); el = slider(); } img := el.image; r: Rect = ((0,0),(200,20)); img.draw(r, white, ones, (0,0)); r.max.x = 2*value; img.draw(r, red, ones, (0,0)); if (c == nil) { c = Compound.box(env, Point(100, 100), et, el); windows[0] = c.image; } c.draw(); screen.top(windows); tics = 5; } timerslave(ctl: chan of int) { m: int; for(;;) { sys->sleep(INTERVAL); if (tics-- <= 0) { tics = 0; c = nil; el = nil; et = nil; windows[0] = nil; } alt{ m = <-ctl => return; * => continue; } } }