#define _GNU_SOURCE #include "u.h" #include "lib.h" #include "dat.h" #include "fns.h" #include "user.h" #include #include #undef up #include #include #include #include #include "xdg-shell-protocol.h" #include "screen.h" #include "wl-inc.h" static Wlwin *gwin; Memimage *gscreen; static Wlwin* newwlwin(void) { Wlwin *wl; wl = mallocz(sizeof *wl, 1); if(wl == nil) panic("malloc Wlwin"); wl->dx = 1024; wl->dy = 1024; wl->monx = wl->dx; wl->mony = wl->dy; return wl; } void wlclose(Wlwin *wl) { wl->runing = 0; exits(nil); } void wltogglemaximize(Wlwin *wl) { if(wl->maximized) xdg_toplevel_unset_maximized(wl->xdg_toplevel); else xdg_toplevel_set_maximized(wl->xdg_toplevel); } void wlminimize(Wlwin *wl) { xdg_toplevel_set_minimized(wl->xdg_toplevel); } void wlmove(Wlwin *wl, uint32_t serial) { xdg_toplevel_move(wl->xdg_toplevel, wl->seat, serial); } void wlmenu(Wlwin *wl, uint32_t serial) { xdg_toplevel_show_window_menu(wl->xdg_toplevel, wl->seat, serial, wl->mouse.xy.x, wl->mouse.xy.y); } static void wlupdatecsdrects(Wlwin *wl) { Point offset; Rectangle button; if(!wl->client_side_deco){ memset(&wl->csd_rects, 0, sizeof wl->csd_rects); return; } wl->csd_rects.bar = Rect(0, 0, wl->dx, csd_bar_height); offset = Pt(csd_button_width + 4, 0); button = Rect(0, 4, csd_button_width, csd_button_width + 4); button = rectsubpt(button, offset); wl->csd_rects.button_close = button = rectaddpt(button, Pt(wl->dx, 0)); wl->csd_rects.button_maximize = button = rectsubpt(button, offset); wl->csd_rects.button_minimize = rectsubpt(button, offset); } static void wlfillrect(Wlwin *wl, Rectangle rect, uint32_t color) { Point p; uint32_t *data = wl->shm_data; for(p.y = rect.min.y; p.y < rect.max.y; p.y++) for(p.x = rect.min.x; p.x < rect.max.x; p.x++) data[p.y * wl->dx + p.x] = color; } static void wldrawcsd(Wlwin *wl) { if(!wl->client_side_deco) return; wlfillrect(wl, wl->csd_rects.bar, 0xAAAAAA); wlfillrect(wl, wl->csd_rects.button_close, DRed >> 8); wlfillrect(wl, wl->csd_rects.button_maximize, DGreen >> 8); wlfillrect(wl, wl->csd_rects.button_minimize, DYellow >> 8); } void wlflush(Wlwin *wl) { Point p; wl_surface_attach(wl->surface, wl->screenbuffer, 0, 0); if(wl->dirty){ p.x = wl->r.min.x; for(p.y = wl->r.min.y; p.y < wl->r.max.y; p.y++) memcpy(wl->shm_data+(p.y*wl->dx+p.x)*4, byteaddr(gscreen, p), Dx(wl->r)*4); wl_surface_damage(wl->surface, p.x, wl->r.min.y, Dx(wl->r), Dy(wl->r)); wl->dirty = 0; } wl_surface_commit(wl->surface); } void _screenresize(Rectangle); void wlresize(Wlwin *wl, int x, int y) { Rectangle r; wl->dx = x; wl->dy = y; wlupdatecsdrects(wl); qlock(&drawlock); wlallocbuffer(wl); r = Rect(0, wl->csd_rects.bar.max.y, wl->dx, wl->dy); if(gscreen != nil) freememimage(gscreen); gscreen = allocmemimage(r, XRGB32); gscreen->clipr = ZR; qunlock(&drawlock); screenresize(r); qlock(&drawlock); wl->dirty = 1; wl->r = r; wldrawcsd(wl); wlflush(wl); qunlock(&drawlock); } void dispatchproc(void *a) { Wlwin *wl; wl = a; while(wl->runing) wl_display_dispatch(wl->display); } static Wlwin* wlattach(char *label) { Rectangle r; Wlwin *wl; wl = newwlwin(); gwin = wl; wl->display = wl_display_connect(nil); if(wl->display == nil) panic("could not connect to display"); memimageinit(); wlsetcb(wl); wlupdatecsdrects(wl); wlflush(wl); wlsettitle(wl, label); r = Rect(0, wl->csd_rects.bar.max.y, wl->dx, wl->dy); gscreen = allocmemimage(r, XRGB32); gscreen->clipr = r; wl->runing = 1; kproc("wldispatch", dispatchproc, wl); qlock(&drawlock); wldrawcsd(wl); terminit(); wlflush(wl); qunlock(&drawlock); return wl; } void screeninit(void) { wlattach("drawterm"); } void guimain(void) { cpubody(); } Memdata* attachscreen(Rectangle *r, ulong *chan, int *depth, int *width, int *softscreen) { *r = gscreen->clipr; *chan = gscreen->chan; *depth = gscreen->depth; *width = gscreen->width; *softscreen = 1; gscreen->data->ref++; return gscreen->data; } void flushmemscreen(Rectangle r) { gwin->dirty = 1; gwin->r = r; wlflush(gwin); } void screensize(Rectangle r, ulong chan) { flushmemscreen(r); } void setcursor(void) { qlock(&drawlock); wldrawcursor(gwin, &cursor); qunlock(&drawlock); } void mouseset(Point p) { wlsetmouse(gwin, p); } char* clipread(void) { return wlgetsnarf(gwin); } int clipwrite(char *data) { wlsetsnarf(gwin, data); return strlen(data); } void getcolor(ulong i, ulong *r, ulong *g, ulong *b) { } void setcolor(ulong index, ulong red, ulong green, ulong blue) { }