/* * system- and machine-specific declarations for emu: * floating-point save and restore, signal handling primitive, and * implementation of the current-process variable `up'. */ /* * This structure must agree with FPsave and FPrestore asm routines */ typedef struct FPU FPU; struct FPU { uchar env[28]; }; #define KSTACK (32 * 1024) extern Proc* getup(void); #define up (getup()) typedef sigjmp_buf osjmpbuf; #define ossetjmp(buf) sigsetjmp(buf, 1)